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virusman



Joined: 30 Jan 2005
Posts: 1017
Location: Russia

PostPosted: Mon Apr 14, 2008 20:43    Post subject: Wishlist Reply with quote

Feel free to post your suggestions, feature requests and dreams here.
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gabonacorp



Joined: 27 Dec 2007
Posts: 12

PostPosted: Mon Apr 14, 2008 21:00    Post subject: Reply with quote

I would like to have the released NWNX ODBC2 0.3.2 with SqLite support Smile
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virusman



Joined: 30 Jan 2005
Posts: 1017
Location: Russia

PostPosted: Mon Apr 14, 2008 21:18    Post subject: Reply with quote

Oh, sorry for the delay. Here it is (it's not 0.3.2, but it contains SQLite driver and doesn't require MySQL libraries):
http://www.nwnx.org/phpBB2/viewtopic.php?p=8184
Hope this helps.
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scarface



Joined: 12 Jun 2005
Posts: 94
Location: Sweden

PostPosted: Thu May 01, 2008 23:13    Post subject: Reply with quote

My wishlist:


  • Hooking of 'Devistating Critical'.
  • OnSpellCastAt event hook for players (Addition to your events plugin, it's not the same as spell hooking).
  • Hooking of battle rolls.
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Zunath



Joined: 06 Jul 2006
Posts: 183

PostPosted: Fri May 02, 2008 20:20    Post subject: Reply with quote

My wishlist:

- Linux hooks ported over to Windows users >.>
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SpiderX



Joined: 14 Aug 2007
Posts: 12

PostPosted: Wed May 07, 2008 11:18    Post subject: Reply with quote

Please make hashset plugin compatible with the most recent version of nwnx.
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elven



Joined: 28 Jul 2006
Posts: 259
Location: Germany

PostPosted: Wed May 07, 2008 14:33    Post subject: Reply with quote

scarface wrote:
My wishlist:


  • Hooking of 'Devistating Critical'.
  • OnSpellCastAt event hook for players (Addition to your events plugin, it's not the same as spell hooking).
  • Hooking of battle rolls.


I second that, and add the following:
* catch/iterate/replace data: Allow hooking and replacement of player-reads-characters-from-servervault on login, with the goal of reading them from database instead of FS
* catch/suppress: save-player-char-to-servervault (storing already works through sco)

* catch/suppress: player joins/leaves party
* catch/suppress: give/take-(xp|level|alignment)
* catch/suppress: open inventory of object
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Aerisarn



Joined: 11 Mar 2008
Posts: 14

PostPosted: Sat May 10, 2008 12:05    Post subject: Reply with quote

scarface wrote:
My wishlist:


  • Hooking of 'Devistating Critical'.


You can already do that with latest linux event plugin
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nwn_martin



Joined: 06 Apr 2007
Posts: 10

PostPosted: Sun May 18, 2008 15:42    Post subject: my wishlist Reply with quote

(1) hook DM creator so i can mark objects put in the mod by certain DM

(2) hook terrain clicking event to retrieve GetLastLocationClickedBy(oClicker) (can be a generic onclick event though - but many object types have onclick already, except player and terrain) so i can spawn a WayPoint and issue an ActionMoveToObject() command to initiate the true pathfinding (normal clicking covers only very short distances and with the fast horses available now i would need to click short distances all the time to get somewhere, instead of one click at the far end of the area and getting there thanks to true pathfinding without a fuss)

(3) translating someone elses request to prevent the posession of a familiar: "<rafhot> somebody on to help me to diable familiar possesion on my pw?"

thank you.
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Fireboar



Joined: 17 Feb 2008
Posts: 323

PostPosted: Sat May 31, 2008 12:12    Post subject: Reply with quote

I would like to see a fix for the bug in Linux NWServer which makes it impossible for PCs to log in with a Creature Armour item.
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Makazasky



Joined: 27 Apr 2008
Posts: 21

PostPosted: Sun Jun 01, 2008 4:15    Post subject: Reply with quote

Quote:
I would like to see a fix for the bug in Linux NWServer which makes it impossible for PCs to log in with a Creature Armour item.


Is that only possible on Linux nwserver?...
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Fireboar



Joined: 17 Feb 2008
Posts: 323

PostPosted: Sun Jun 01, 2008 18:40    Post subject: Reply with quote

Makazasky wrote:
Quote:
I would like to see a fix for the bug in Linux NWServer which makes it impossible for PCs to log in with a Creature Armour item.


Is that only possible on Linux nwserver?...


It's only an issue with Linux - it's the only thing that differs between the Windows version and the Linux version (not including performance of course) that I've seen.
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Makazasky



Joined: 27 Apr 2008
Posts: 21

PostPosted: Sun Jun 01, 2008 21:04    Post subject: Reply with quote

Quote:
(not including performance of course)


Is there really a performance difference between the windows and the linux version of nwserver?

note: Im not talking of the OS... witch is a very low factor affecting the performance of nwserver.
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Fireboar



Joined: 17 Feb 2008
Posts: 323

PostPosted: Thu Jun 05, 2008 13:53    Post subject: Reply with quote

My bad - it's not an issue if ILR is switched off.
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Borys



Joined: 21 May 2008
Posts: 10
Location: Poland

PostPosted: Thu Jun 05, 2008 15:36    Post subject: Reply with quote

My wish is:
OnRequestInt(), OnRequestFloat() declaration in nwnx2 core,
[edited]
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