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  Topic: Terra's NWNX stuff
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Replies: 45
Views: 68502

PostForum: Windows development   Posted: Wed Mar 05, 2014 2:29   Subject: Terra's NWNX stuff
You had mentioned a while ago that you were making a general .bic validator for Windows, Terra. Did you ever finish that? Thanks in advance!
  Topic: Beta Plugin: nwnx_weapons
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Replies: 24
Views: 55763

PostForum: Linux development   Posted: Sat Aug 10, 2013 8:21   Subject: Beta Plugin: nwnx_weapons
Most of the functions work splendidly for me, including setting weapon focus feats and so forth... however, I'm having trouble with the

SetWeaponImprovedCriticalFeat

function... it doesn't seem ...
  Topic: NWNCX
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Replies: 69
Views: 151961

PostForum: General Discussion   Posted: Fri Jul 05, 2013 3:32   Subject: NWNCX
NWNCX allows you to use custom content (skills, feats, etc.) on character creation, but it does not unlock custom base classes yet.

That's pretty great! What serverside changes (if any) do I need t ...
  Topic: sco locate failed?
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Replies: 2
Views: 6794

PostForum: Linux technical support   Posted: Tue Jun 11, 2013 0:55   Subject: sco locate failed?
Disabling the ODMBC_MYSQL plugin seemed to fix this problem, and now the ODBC plugin works. Maybe they don't play nice with one another? But I only need one. Thank you very much!!!!!

I'm running ub ...
  Topic: sco locate failed?
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Replies: 2
Views: 6794

PostForum: Linux technical support   Posted: Sun Jun 09, 2013 23:23   Subject: sco locate failed?
This is what happens when I try to run the nwnstartup.sh script.

NWNX2lib: Init
NWNX2lib: org SetString() at 81f41b4, new SetString() at b77b48dc
NWNX2lib: org GetObj() at 81f40bc, new GetObj() a ...
  Topic: Beta plugin: nwnx_funcs
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Replies: 151
Views: 203840

PostForum: Linux development   Posted: Mon May 07, 2012 9:56   Subject: Beta plugin: nwnx_funcs
I'm having a bit of confusion with the SetPCSkillPoints function. Is this a bug, or am I misunderstanding what it is supposed to be doing? I have NWscript code like this, to simulate spending a skill ...
  Topic: Port of Alternative NWNX_Combat
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Replies: 4
Views: 14706

PostForum: Linux development   Posted: Sun Apr 08, 2012 16:34   Subject: Port of Alternative NWNX_Combat
Thanks a bunch!
  Topic: Port of Alternative NWNX_Combat
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Replies: 4
Views: 14706

PostForum: Linux development   Posted: Sun Apr 08, 2012 11:28   Subject: Port of Alternative NWNX_Combat
I'm having a similar problem. While the Windows version of nwnx_weapons seems to be able to do it (and circumvent the normal 5-attack limit of EffectModifyAttacks), I can't seem to find any Linux plug ...
 
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