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  Topic: NWNX4 and Patch 1.10
Carter_DC

Replies: 3
Views: 6272

PostForum: Development   Posted: Wed Oct 03, 2007 9:16   Subject: NWNX4 and Patch 1.10
Actually i remember having read something in here bout some kinda issue with the "module load" script execuing sooner than with 1.06 patch.
resulting in the need of having it executed in a ...
  Topic: XP Craft v0.2 released
Carter_DC

Replies: 31
Views: 75469

PostForum: Development   Posted: Wed Sep 12, 2007 16:37   Subject: XP Craft v0.2 released
oh yeah i do have a pretty good guess..

as i warned, the plugin is made to deal with items... not creatures.
the script functions i wrote are told to be used as exemples and are in no way suitabl ...
  Topic: XP Craft v0.2 released
Carter_DC

Replies: 31
Views: 75469

PostForum: Development   Posted: Mon Sep 10, 2007 0:58   Subject: XP Craft v0.2 released
armor or clothes modifying come through Variation indeed, to iterrate through the models within a spécific material..

but you can also change the ArmorVisualType, witch stands for the Materail, (c ...
  Topic: XP Craft v0.2 released
Carter_DC

Replies: 31
Views: 75469

PostForum: Development   Posted: Sun Sep 09, 2007 21:52   Subject: XP Craft v0.2 released
Heavy tests have been doing on Syloan2 this afternoon, with 3/4 playrs crafting armors/weapons at the same time.

took them 45 min to get a server crash, but no clue if it's related to the plugin o ...
  Topic: XP Craft v0.2 released
Carter_DC

Replies: 31
Views: 75469

PostForum: Development   Posted: Sun Sep 09, 2007 14:46   Subject: XP Craft v0.2 released
As a matter of facts, i'll certainly quit the plugin coding, for i'm far too busy with my pw, and mainly for i'm a terrible c++ coder...

but i still want to go on with the project itself for i got ...
  Topic: XP Craft v0.2 released
Carter_DC

Replies: 31
Views: 75469

PostForum: Development   Posted: Sun Sep 09, 2007 12:33   Subject: XP Craft v0.2 released
would it be possible that you lend me your scripts that use the set/get itemprops.. ?
for i've been testing those on weapon appearances without crashes...

knowing how you do your thing could pos ...
  Topic: XP Craft v0.2 released
Carter_DC

Replies: 31
Views: 75469

PostForum: Development   Posted: Wed Sep 05, 2007 12:02   Subject: XP Craft v0.2 released
yopsh !

Good thing you talk bout that, for i forgot to mention it in the read me file...
this plugin use a class by Edward T. Smith called CNwnHierarchy.
which offers structures that deals wit ...
  Topic: XP Craft v0.2 released
Carter_DC

Replies: 31
Views: 75469

PostForum: Development   Posted: Wed Sep 05, 2007 1:52   Subject: XP Craft v0.2 released
you can actually already use a modifycost in your scripts if you want..
the thing is i wouldn't go in a loop with this kinda things for it needs to create files in the bioware database and then get ...
  Topic: XP Craft v0.2 released
Carter_DC

Replies: 31
Views: 75469

PostForum: Development   Posted: Tue Sep 04, 2007 21:16   Subject: XP Craft v0.2 released
sorry for i got really little time to explain the whole thing..
but..
here it is :
http://nwvault.ign.com/View.php?view=NWN2Other.Detail&id=127

every thing is explained on the vault and m ...
  Topic: NWNX4Character Question
Carter_DC

Replies: 13
Views: 18058

PostForum: Development   Posted: Thu Aug 30, 2007 18:15   Subject: NWNX4Character Question
I kinda hope that this issue will be fixed soon, in the meantime, you can find some of them here :
http://www.elechos.com/pix/Carter/nwnx/

Just test and tell me if it does the trick.
(as I could ...
  Topic: Could use some developer help
Carter_DC

Replies: 13
Views: 16984

PostForum: Development   Posted: Wed Aug 29, 2007 13:16   Subject: Could use some developer help
Actually, wit the links i posted it works perfectly fine.

I should have added that, a plugin compiled within the nwnx4 solution seens not to be portable.
But the same plugin built on his own out ...
  Topic: Could use some developer help
Carter_DC

Replies: 13
Views: 16984

PostForum: Development   Posted: Fri Aug 24, 2007 23:02   Subject: Could use some developer help
wxjpeg
wxpng
wxtiff
wxzlib
wxregex
wxexpat
base
net
odbc
xml
core
gl
html
media
qa
adv
dbgrid
xrc
aui
...
  Topic: Could use some developer help
Carter_DC

Replies: 13
Views: 16984

PostForum: Development   Posted: Fri Aug 24, 2007 21:53   Subject: Could use some developer help
ok, i'm building the wxwidgets libs right now....
in an hour, i'll be able to say if te problem comes from this side...

if it still doesn't do the trick, well, i'll install the runtime package to ...
  Topic: Could use some developer help
Carter_DC

Replies: 13
Views: 16984

PostForum: Development   Posted: Fri Aug 24, 2007 20:12   Subject: Could use some developer help
I gonna give it a try though it doesn't sound like a solution..
Actually those runtime dll already are on the server machine...

Seems to me, the problem comes from my building environment...
...
  Topic: Could use some developer help
Carter_DC

Replies: 13
Views: 16984

PostForum: Development   Posted: Fri Aug 24, 2007 19:25   Subject: Could use some developer help
additionnal infos :

I ran Depends.exe on a home build dll, and it tells that somme dependencies are missing.

MSVCP80.DLL and MSVCR80.DLL.
Those c and c++ runtime library are also dependencies f ...
 
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