Author |
Message |
Topic: xp_bugfix - nwn2server bugfixes |
OVLD_NZ
Replies: 164
Views: 281233
|
Forum: Development Posted: Thu Aug 14, 2008 10:41 Subject: xp_bugfix - nwn2server bugfixes |
This is good news. I'm glad someone has been able to address the 100% freeze issue. I was able to track down the code, but wasn't able to identify a fix.
good work! |
Topic: XP MySQL 0.0.9 with SCO/RCO |
OVLD_NZ
Replies: 28
Views: 36249
|
Forum: Development Posted: Sun Jan 27, 2008 21:29 Subject: XP MySQL 0.0.9 with SCO/RCO |
Thanks. I'll test it out...... |
Topic: SCO/RCO hook for MySQL plugin (finished) |
OVLD_NZ
Replies: 6
Views: 10774
|
Forum: Development Posted: Sun Jan 27, 2008 21:28 Subject: SCO/RCO hook for MySQL plugin (finished) |
Yeah, I've tested SCO and it works fine, but I couldn't get RCO to work. And as you point out yes NWN2 has it own memory manager.
Nice work, by the way. I wouldn't have been able to hook into i ... |
Topic: SCO/RCO hook for MySQL plugin (finished) |
OVLD_NZ
Replies: 6
Views: 10774
|
Forum: Development Posted: Sun Jan 27, 2008 11:57 Subject: SCO/RCO hook for MySQL plugin (finished) |
Thanks for this. I've taken your code here and hopefully merged it with the MySQL plugin. I haven't yet tested it, but it compiles successfully.
I'll hopefully get a chance to test it tomorrow. ... |
Topic: Objects |
OVLD_NZ
Replies: 1
Views: 4189
|
Forum: Development Posted: Wed Jul 25, 2007 13:08 Subject: Objects |
Have the functions StoreCampaignObject and RetrieveCampaignObject been hooked yet? I know in previous versions of NWNX4 they hadn't been. |
Topic: permanent objects |
OVLD_NZ
Replies: 8
Views: 12046
|
Forum: Development Posted: Sun Jan 21, 2007 7:00 Subject: permanent objects |
SetPersistentObject don't work with nwnx4 v1.06 be cause the Obsidian function StoreCampaignObject don't work in nwn2 v1.03....
But actually you can use obsidian db with SetGlobalObject to store ob ... |
Topic: Storing Objects |
OVLD_NZ
Replies: 9
Views: 13371
|
Forum: Development Posted: Tue Jan 09, 2007 0:28 Subject: Storing Objects |
Currently I diverting the object stores into the inbuilt database. Which is working for now and as soon as these functions are hooked I'll have to do a conversion. |
Topic: Persistent Worlds running NWNX4 |
OVLD_NZ
Replies: 21
Views: 36908
|
Forum: Development Posted: Sat Dec 23, 2006 13:38 Subject: Persistent Worlds running NWNX4 |
Just thought you might like to know that "The World of Judur - The Shadow has Awoken" is currently up and running using NWNX4.
A big thankyou to the NWNX community for its ongoing devel ... |
Topic: SQLFetch - Possible bug |
OVLD_NZ
Replies: 11
Views: 11708
|
Forum: Development Posted: Sat Dec 09, 2006 12:10 Subject: SQLFetch - Possible bug |
Problem solved
Within the while loop I was performing another database query and of course it resets the dataset. After removing the inner query it works fine. Even with INTEGER fields in the ... |
Topic: SQLFetch - Possible bug |
OVLD_NZ
Replies: 11
Views: 11708
|
Forum: Development Posted: Sat Dec 09, 2006 8:26 Subject: SQLFetch - Possible bug |
Well, I know I can optimize the table better. But I don't see that as the problem here.
The code will read the first row fine, but fails to goto the next row when I call SQL_Fetch(). Which return ... |
Topic: SQLFetch - Possible bug |
OVLD_NZ
Replies: 11
Views: 11708
|
Forum: Development Posted: Sat Dec 09, 2006 5:39 Subject: SQLFetch - Possible bug |
The plugin I'm using is MySQL and yes sqlite is not being loaded. There's nothing in the log files, so not much point posting them. But here's the other information.
SQL to create table
CREA ... |
Topic: SQLFetch - Possible bug |
OVLD_NZ
Replies: 11
Views: 11708
|
Forum: Development Posted: Fri Dec 08, 2006 5:04 Subject: SQLFetch - Possible bug |
SQLFetch doesn't appear to be stepping through the dataset rows.
SQLExecDirect("SELECT col1,col2,col3 FROM mytable WHERE id=1");
while(SQLFetch()==SQL_SUCCESS ... |
Topic: NW Log Files |
OVLD_NZ
Replies: 21
Views: 27328
|
Forum: Technical support Posted: Thu Dec 07, 2006 7:41 Subject: NW Log Files |
In your my document folder there should be an Neverwinter Nights 2 folder. In there there's a nwplayer.ini.
This nwplayer.ini under the Server Options section has the following configuration setti ... |
Topic: Storing Objects |
OVLD_NZ
Replies: 9
Views: 13371
|
Forum: Development Posted: Wed Dec 06, 2006 20:34 Subject: Storing Objects |
Ahh, that would explain it. Anything that perhaps I could do to help in adding this functionality.
And in the interim I can use the native DB functions for this part. |
Topic: Storing Objects |
OVLD_NZ
Replies: 9
Views: 13371
|
Forum: Development Posted: Wed Dec 06, 2006 2:01 Subject: Storing Objects |
Ok, patch 1.03 has been released and the StoreCampaignObject and Retrieve functions are working, well with the inbuilt database anyway.
I can't store an object using the SetPersistentObject funct ... |
|