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  Topic: nwnx_funcs for windows
Red

Replies: 428
Views: 379868

PostForum: Windows development   Posted: Sat May 01, 2010 0:22   Subject: nwnx_funcs for windows
Works as advertised. I can't thank you enough.
  Topic: Server Sound Off
Red

Replies: 9
Views: 13308

PostForum: General Discussion   Posted: Sat Jan 09, 2010 21:47   Subject: Server Sound Off
I cut my teeth creating areas and scripting for the pw Altharia (non-nwnx server). Created a now dead pvm arena server and am in the process of making a good old fashioned pw action server, An Epic Wo ...
  Topic: Windows 7
Red

Replies: 15
Views: 23639

PostForum: Windows technical support   Posted: Tue Jan 05, 2010 19:30   Subject: Windows 7
NWNX is working fine thus far in Win 7. I am not running in compatibility mode.

My mod is not as of yet complete, but I was able to get the DB created (using the aps_demo mod). No problems there.
...
  Topic: Local VS Persistent
Red

Replies: 13
Views: 18027

PostForum: General Discussion   Posted: Tue Jan 05, 2010 19:25   Subject: Local VS Persistent
Very useful, thank you.
Quite a lot of research done there. I was setting quite a lot on the module as an object with my spawn system as well. In the end I created a GetModuleObject() function as sug ...
  Topic: Caps
Red

Replies: 35
Views: 60499

PostForum: General Discussion   Posted: Sat Jan 02, 2010 4:26   Subject: Caps
Great, thank you.
  Topic: Caps
Red

Replies: 35
Views: 60499

PostForum: General Discussion   Posted: Fri Jan 01, 2010 4:42   Subject: Caps
To use these features one would simply install the plugin provided in this thread, the new fixes plugin, rather than the original plugin?
  Topic: Local VS Persistent
Red

Replies: 13
Views: 18027

PostForum: General Discussion   Posted: Wed Dec 30, 2009 7:16   Subject: Local VS Persistent
Thanks for all the responses. Good info above.
  Topic: Windows 7
Red

Replies: 15
Views: 23639

PostForum: Windows technical support   Posted: Wed Dec 30, 2009 2:28   Subject: Windows 7
I will let you know how it goes.
  Topic: Local VS Persistent
Red

Replies: 13
Views: 18027

PostForum: General Discussion   Posted: Wed Dec 30, 2009 1:51   Subject: Local VS Persistent
Thanks for the reply.
I am going to stick with that philosophy.
  Topic: Local VS Persistent
Red

Replies: 13
Views: 18027

PostForum: General Discussion   Posted: Wed Dec 30, 2009 1:07   Subject: Local VS Persistent
When I was using the NWN DB, I had a habit of hitting the DB as little as possible and setting variables/strings that I would be checking regularly as local where applicable.
Is this still a good pra ...
  Topic: Windows 7
Red

Replies: 15
Views: 23639

PostForum: Windows technical support   Posted: Wed Dec 30, 2009 1:00   Subject: Windows 7
Silly question.
any issues running NWNX2 on a Windows 7 box?
  Topic: Mod Conversion
Red

Replies: 4
Views: 8537

PostForum: Windows technical support   Posted: Tue Mar 10, 2009 4:42   Subject: Mod Conversion
We needed a new router, went 1gig.

We don't have a static ip from our isp (cable)

Is that a major issue? So far two testers out of about 10 have not been able to direct connect or see us in game ...
  Topic: Mod Conversion
Red

Replies: 4
Views: 8537

PostForum: Windows technical support   Posted: Sun Mar 08, 2009 22:58   Subject: Mod Conversion
Since I started this ghost thread, I may as well put it to use.
I had much success in my db conversion, all went well.

An interesting problem we have is our test players not seeing us on Gamespy a ...
  Topic: DB Conversion
Red

Replies: 4
Views: 7854

PostForum: Database related   Posted: Sun Mar 08, 2009 10:14   Subject: DB Conversion
Belay my last.
I did use the aps_demo mod in the OCDB installer.
That set up both the pwdata and the pwobject tables.

For anyone else who searches for this answer.

extract aps_demo from the OC ...
  Topic: DB Conversion
Red

Replies: 4
Views: 7854

PostForum: Database related   Posted: Sun Mar 08, 2009 7:14   Subject: DB Conversion
Another quick question.
I changed over a few of my systems and put up the mod to test, getting zero returns.

Checked the nwnx.ini to be sure path to SQLite is correct.
That is all set up, I did t ...
 
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