Author |
Message |
Topic: xp_bugfix failing to initialize |
Skywing
Replies: 1
Views: 6753
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Forum: Development Posted: Wed Aug 12, 2015 8:52 Subject: xp_bugfix failing to initialize |
This most likely means that you don't have the correct Visual C++ runtimes installed.
The xp_bugfix thread, http://www.nwnx.org/phpBB2/viewtopic.php?t=1086 , has a link to the proper Visual C++ 200 ... |
Topic: Centralized master server emulator- post-gamespy server list |
Skywing
Replies: 36
Views: 76976
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Forum: General Discussion Posted: Sun Jun 28, 2015 7:37 Subject: Centralized master server emulator- post-gamespy server list |
I'd be interested in seeing the sources on github if the offer is available. |
Topic: xp_bugfix - nwn2server bugfixes |
Skywing
Replies: 164
Views: 281157
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Forum: Development Posted: Fri Jun 19, 2015 3:01 Subject: xp_bugfix - nwn2server bugfixes |
The Client Extension already supports this. Clients will run the gui_scliext_identify script on logon, and you can send back a "feature bitmask" to control what the Client Extension area ma ... |
Topic: xp_bugfix - nwn2server bugfixes |
Skywing
Replies: 164
Views: 281157
|
Forum: Development Posted: Mon May 25, 2015 19:34 Subject: xp_bugfix - nwn2server bugfixes |
The xp_bugfix 1.0.22 release incorporates substantial reliability and performance improvements. Note that some new performance improvements are only active with new configuration file directives, see ... |
Topic: xp_fastboot - improvements to nwn2server startup times |
Skywing
Replies: 14
Views: 28566
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Forum: Development Posted: Mon May 25, 2015 19:32 Subject: xp_fastboot - improvements to nwn2server startup times |
With the plugin in use, hard links are created instead of files being copied. Your temp directory must be on the same volume as the module directory for this to work. You will still observe files be ... |
Topic: xp_fastboot - improvements to nwn2server startup times |
Skywing
Replies: 14
Views: 28566
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Forum: Development Posted: Sun Feb 08, 2015 19:44 Subject: xp_fastboot - improvements to nwn2server startup times |
Apparently I didn't log the file name in the error case, so that's a bit less helpful in diagnosing what happened. Sorry about that.
Can you install Process Monitor and filter to failures in write ... |
Topic: Idle CPU use bug with nwn2server.exe: future xp_bugfix? |
Skywing
Replies: 5
Views: 15574
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Forum: Development Posted: Fri Dec 26, 2014 8:00 Subject: Idle CPU use bug with nwn2server.exe: future xp_bugfix? |
If you install the NWScript Accelerator plugin, this issue is fixed.
The actual problem was that the server was building up an internal buffer containing a list of all scripts executed, that never ... |
Topic: Oh Mighty Skywing, I SUMMON THEE! |
Skywing
Replies: 1
Views: 7617
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Forum: General Discussion Posted: Wed Aug 07, 2013 4:04 Subject: Oh Mighty Skywing, I SUMMON THEE! |
It is possible to manipulate the GUI through the CE, although it can easily be a significant amount of work depending on what you have in mind. Traditionally, this has been done by adding specially f ... |
Topic: NWScript Accelerator plugin release thread |
Skywing
Replies: 35
Views: 71111
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Forum: Development Posted: Sun Mar 03, 2013 0:03 Subject: NWScript Accelerator plugin release thread |
Some of the engine functions don't setup the script stack properly if you pass them bad parameters (e.g. invalid object). Typically, the engine code has a bug where when it bails out due to invalid s ... |
Topic: How to set level cap to 40? |
Skywing
Replies: 29
Views: 71852
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Forum: Technical support Posted: Wed Jan 30, 2013 10:31 Subject: How to set level cap to 40? |
Make sure that you don't break other plugins, e.g. xp_bugfix, by uninstalling the VC redistributables. They can be installed side by side safely. |
Topic: NWNCX |
Skywing
Replies: 69
Views: 151897
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Forum: General Discussion Posted: Wed Jan 30, 2013 10:29 Subject: NWNCX |
The invalid subrace 2da reference causing a character browser crash should be fixed with the CE in use. |
Topic: How to set level cap to 40? |
Skywing
Replies: 29
Views: 71852
|
Forum: Technical support Posted: Thu Jan 24, 2013 2:39 Subject: How to set level cap to 40? |
You are probably missing the latest CRT.
http://support.microsoft.com/kb/2019667 has links to the various CRT flavors.
Most NWNX4 plugins use the VS2005 CRT, so you will probably want to give in ... |
Topic: Centralized master server emulator- post-gamespy server list |
Skywing
Replies: 36
Views: 76976
|
Forum: General Discussion Posted: Mon Jan 21, 2013 2:06 Subject: Centralized master server emulator- post-gamespy server list |
If you mean hosting the CLR, http://www.nynaeve.net/Skywing/CLRHost/CLRHost.zip has the code that I wrote to do this for the CE. This code requires at least that .NET 2.0 (or any higher version) be i ... |
Topic: Centralized master server emulator- post-gamespy server list |
Skywing
Replies: 36
Views: 76976
|
Forum: General Discussion Posted: Sun Jan 20, 2013 23:24 Subject: Centralized master server emulator- post-gamespy server list |
gSOAP is what I have heard there being success with, as far as native C/C++ SOAP client toolkits go.
The NWN2 Client Extension actually uses a managed (C#) client for the web service API. The nati ... |
Topic: Centralized master server emulator- post-gamespy server list |
Skywing
Replies: 36
Views: 76976
|
Forum: General Discussion Posted: Fri Jan 04, 2013 3:08 Subject: Centralized master server emulator- post-gamespy server list |
Publishing of custom extension fields is something that I would like to define a way for servers to do. Ideally, this would be done in a way that is more or less self-serve in terms of individual ser ... |
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