Author |
Message |
Topic: NWNX2 -> NWNX:EE |
virusman
Replies: 11
Views: 4816
|
Forum: General Discussion Posted: Sun Jun 03, 2018 1:09 Subject: NWNX2 -> NWNX:EE |
I think it might help to have a spreadsheet of common NWNX functions used in PWs, and their counterparts in NWNXEE + possible migration solutions. |
Topic: Site upgrade |
virusman
Replies: 1
Views: 1334
|
Forum: General Discussion Posted: Sun Jun 03, 2018 1:06 Subject: Site upgrade |
Thank you! |
Topic: NWNX2 -> NWNX:EE |
virusman
Replies: 11
Views: 4816
|
Forum: General Discussion Posted: Sun Apr 29, 2018 0:39 Subject: NWNX2 -> NWNX:EE |
I'm creating this topic for everyone who is planning to migrate to NWN:EE but has a lot of plugins that only exist on NWNX2. Please let me/us know what's' stopping you from migrating, the concerns you ... |
Topic: Maxrock - nwnx_funcs and nwnx_areas source code request pls |
virusman
Replies: 19
Views: 11884
|
Forum: Windows development Posted: Thu Jan 25, 2018 22:27 Subject: Maxrock - nwnx_funcs and nwnx_areas source code request pls |
Thanks! Check your PM inbox |
Topic: Maxrock - nwnx_funcs and nwnx_areas source code request pls |
virusman
Replies: 19
Views: 11884
|
Forum: Windows development Posted: Thu Jan 25, 2018 1:41 Subject: Maxrock - nwnx_funcs and nwnx_areas source code request pls |
Can you make a fork of that repo, commit patches on your fork and then open a PR?
NWNX Windows is a mess, everything is in different repos, I'd like to merge things but I don't really know which vers ... |
Topic: nwnx_visibility - win32 source anyone? |
virusman
Replies: 2
Views: 3277
|
Forum: Windows development Posted: Thu Jan 25, 2018 1:37 Subject: nwnx_visibility - win32 source anyone? |
Here? https://github.com/addicted2rpg/NWNX2-windows/blob/master/src/NWNX_Functions/HookFunc.cpp#L45
I don't think there was a separate nwnx_visibility.dll |
Topic: NWNX/MySql Persistent Storage? |
virusman
Replies: 18
Views: 25980
|
Forum: Scripts and Modules Posted: Tue Oct 24, 2017 1:17 Subject: NWNX/MySql Persistent Storage? |
Yes, documentation could be better. These extensions are only available on Linux. |
Topic: NWNX/MySql Persistent Storage? |
virusman
Replies: 18
Views: 25980
|
Forum: Scripts and Modules Posted: Thu Oct 12, 2017 9:27 Subject: NWNX/MySql Persistent Storage? |
Here is a snippet from my persistency system code:
void PSSaveObject(object oObject)
{
int nID = PSGetObjectID(oObject);
if(!nID)
nID = PSRegisterNe ... |
Topic: Hide Gamespy account |
virusman
Replies: 12
Views: 13927
|
Forum: Linux technical support Posted: Wed Jun 21, 2017 16:59 Subject: Hide Gamespy account |
I did a proper implementation of this as outlined in my earlier post.
I can do account mapping as in nwnx_names, or call a script every time to get the account name to be displayed. What would you pr ... |
Topic: Hide Gamespy account |
virusman
Replies: 12
Views: 13927
|
Forum: Linux technical support Posted: Mon May 29, 2017 13:14 Subject: Hide Gamespy account |
Great work! Could you share the source for this? |
Topic: nwnx_odbc mysql - not working on startup anymore. |
virusman
Replies: 1
Views: 5161
|
Forum: Linux development Posted: Fri Feb 10, 2017 18:27 Subject: nwnx_odbc mysql - not working on startup anymore. |
Have you tried recompiling it? It may have been linked against older versions of libraries, and then your apt update deleted them and replaced with newer versions. |
Topic: Hide Gamespy account |
virusman
Replies: 12
Views: 13927
|
Forum: Linux technical support Posted: Fri Feb 10, 2017 17:44 Subject: Hide Gamespy account |
More specifically, you need to hook these two methods:
CNWSMessage::SendServerToPlayerPlayerList_All(CNWSPlayer *)
CNWSMessage::SendServerToPlayerPlayerList_Add(unsigned long, CNWSPlayer *) |
Topic: Hide Gamespy account |
virusman
Replies: 12
Views: 13927
|
Forum: Linux technical support Posted: Fri Feb 10, 2017 17:37 Subject: Hide Gamespy account |
The client knows all account names (it receives a list of all logged in characters & their accounts when entering the game & also receives new names+accounts when they join). So you need to mo ... |
Topic: Idea: Object Templates |
virusman
Replies: 1
Views: 11160
|
Forum: Database related Posted: Mon Apr 25, 2016 12:15 Subject: Idea: Object Templates |
You can just use SCO/RCO from the odbc plugin to create any object from GFF data in the database. |
Topic: vir_oncdamage ? |
virusman
Replies: 1
Views: 5490
|
Forum: Linux development Posted: Thu Mar 24, 2016 15:26 Subject: vir_oncdamage ? |
It was really a PW-specific tweak that prevents players from dying instantly, instead setting their HP to -5 to let other players revive them, or for them to have a chance to recover. Without this, lo ... |
|