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juliam
Joined: 09 Aug 2008 Posts: 16 Location: Québec Canada
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Posted: Fri Jul 24, 2009 20:52 Post subject: |
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thank you Skywing |
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Master_Prince
Joined: 09 Sep 2006 Posts: 17
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Posted: Fri Jul 24, 2009 23:46 Post subject: |
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Running since my last post on two differents servers.
Nothing to report for this time, all's right!
Thanks again Skywing and please continue |
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juliam
Joined: 09 Aug 2008 Posts: 16 Location: Québec Canada
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Posted: Sun Jul 26, 2009 17:39 Post subject: |
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hehe
i see that you read xp_bugfix.ini
but i cant find that ini file
you got new settings Skywing?
or is it for future? |
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Skywing
Joined: 03 Jan 2008 Posts: 321
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Posted: Sun Jul 26, 2009 19:04 Post subject: |
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juliam wrote: | hehe
i see that you read xp_bugfix.ini
but i cant find that ini file
you got new settings Skywing?
or is it for future? |
No options currently. This was only used to turn on the special stack trace logging for CGameEffect::~CGameEffect that we used to track down the crash on death with CON additive buffs expiring bug introduced in 1.21 and fixed in 1.22. |
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Master_Prince
Joined: 09 Sep 2006 Posts: 17
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Posted: Mon Jul 27, 2009 14:53 Post subject: |
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All is working great since the last installation.
No server crash and the plugin seems do his works
Quote: | 2009-07-25 00:07:43 : * Plugin initialized.
2009-07-25 00:07:43 : * Reading inifile C:\NwNX4_108_MAIN\xp_bugfix.ini
2009-07-26 06:50:58 : * SafeInitPositionList: Fixed broken list links (21DE5688, loop detected at @ 016D2870).
2009-07-26 11:29:19 : * SafeInitPositionList: Fixed broken list links (21DEB350, loop detected at @ 016D9870). |
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Dragonsbane777
Joined: 07 Sep 2005 Posts: 23 Location: Fort Lauderdale, Florida
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Posted: Tue Jul 28, 2009 15:43 Post subject: |
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Thanks for the update! |
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Skywing
Joined: 03 Jan 2008 Posts: 321
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Posted: Wed Aug 26, 2009 2:01 Post subject: |
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The 1.23 gold (1.0.23.1763) version of xp_bugfix will work on 1.23 + hotfix (1.0.23.1765). I've verified that all offsets (and function register allocations) relating to xp_bugfix patches are identical between the hotfix and release version of the server.
Special thanks to msingh from OEI for getting symbols out for this patch the same day it was released, allowing for a quick update. |
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Skywing
Joined: 03 Jan 2008 Posts: 321
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Posted: Sun Oct 18, 2009 0:12 Post subject: |
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New release 1.0.3:
Issues addressed in xp_bugfix 1.0.3 for nwn2server 1.0.23.1763 / 1.0.23.1765:
- Fixed a server crash when a player who has not initialized their automap departs the game.
The download link is on the first post.
This build requires that you update your VC2005 SP1 CRT. All future xp_bugfix builds will include this requirement.
Instructions for updating your VC2005 SP1 CRT are included in the first post.
Please check that you see xp_bugfix 1.0.3 loading in xp_bugfix.txt after installation to ensure that you have the latest VC2005 SP1 CRT installed, as you will get no messages there on server boot if you didn't update the CRT. |
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Skywing
Joined: 03 Jan 2008 Posts: 321
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Posted: Wed Nov 04, 2009 0:54 Post subject: |
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Release xp_bugfix 1.0.5 with a client transition crash fix. This requires a new option set in your .ini file, ReplaceNetLayer = 1. It also requires that you download a new suppot file; see the first post of this thread for details. |
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Quilistan
Joined: 06 Mar 2009 Posts: 5 Location: Arizona
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Posted: Fri Nov 06, 2009 22:46 Post subject: |
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Awesome!
but I am confused. I don't notice an xp_bugfix.ini anywhere?
even had the computer search for it.
Do you by chance mean the nwnx.ini? _________________ Quilistan |
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Skywing
Joined: 03 Jan 2008 Posts: 321
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Posted: Sat Nov 07, 2009 4:50 Post subject: |
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No, you need to create the file. It's not included with the .zip. |
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Skywing
Joined: 03 Jan 2008 Posts: 321
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Posted: Sun Nov 15, 2009 7:31 Post subject: |
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Released xp_bugfix 1.0.6 with a fix for a crash during level up processing in certain rare conditions. |
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PNJ
Joined: 30 Jun 2007 Posts: 67
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Posted: Sat Nov 28, 2009 17:58 Post subject: |
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Should it work on windows XP 64bit ?
I did install C++ Redist 2005 SP1 x64. But my nwnx fail to load the xpbugfix plugin, with this error message :
Error 14001, the appliation could not load. |
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Skywing
Joined: 03 Jan 2008 Posts: 321
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Posted: Sun Nov 29, 2009 21:23 Post subject: |
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Yes, it does.
Install the x86 redist package. You would need the x64 redist package for a 64-bit process, but xp_bugfix is a 32-bit DLL as it runs in nwn2server.exe which is just 32-bit.
You can install the x64 and x86 redist packages side by side on Windows x64. They are independent and you should install the one that matches the bitness of the program that you're trying to run.
(Most programs with installers already prepackage this module.) |
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PNJ
Joined: 30 Jun 2007 Posts: 67
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Posted: Mon Nov 30, 2009 1:16 Post subject: |
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Thanks you, everthing work like a charm now. |
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