View previous topic :: View next topic |
Author |
Message |
Lazarus Magni
Joined: 15 Jun 2011 Posts: 30
|
Posted: Tue Jul 12, 2011 3:50 Post subject: nwnx_functions update request |
|
|
The pw I am working on used to be hosted on linux, and they used this to alter dev crit, but now that it has moved to a windows server the old linux nwnx_funcs and nwnx_weapons dont seem to be working, and I just downloaded the windows nwnx_functions and see it is substantially different than the linux one. Any chance we could get an update for the windows version of this to make it as usefull as the linux one? |
|
Back to top |
|
|
Sethan
Joined: 04 Oct 2008 Posts: 47
|
|
Back to top |
|
|
Lazarus Magni
Joined: 15 Jun 2011 Posts: 30
|
Posted: Fri Jul 15, 2011 2:58 Post subject: |
|
|
Thank you Sethan, I will look into those for sure. I would like to retain some of dev crits usefullness just without it being over powered. Which is why the linux version was so nice. It sounds like Terra's just turns it into a normal crit? Anyways I will have to see what I can do with those. |
|
Back to top |
|
|
Dorakhan
Joined: 24 Jun 2009 Posts: 2
|
Posted: Sun Jul 17, 2011 21:54 Post subject: |
|
|
Yes, Terra's seems to fire under ANY crit, then checks for the feat corresponding to devastating critical. |
|
Back to top |
|
|
Terra_777
Joined: 27 Jun 2008 Posts: 216 Location: Sweden
|
Posted: Sun Jul 17, 2011 22:23 Post subject: |
|
|
Mine fires on any critical hit so you need to write your own devastating routines. _________________ I dun have any signature, I'm happy anyway. |
|
Back to top |
|
|
Lazarus Magni
Joined: 15 Jun 2011 Posts: 30
|
Posted: Wed Jul 20, 2011 20:12 Post subject: |
|
|
Thanks for the responses all, I will look into this for sure. |
|
Back to top |
|
|
|