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parameters? how do i tell it to load the auto saved game

 
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alen_swift



Joined: 25 Nov 2007
Posts: 7
Location: USA

PostPosted: Sat May 17, 2008 15:45    Post subject: parameters? how do i tell it to load the auto saved game Reply with quote

i use nwnx4 for about a year now.. it work great..

now, im trying to make it go to the saved version of my game if it crashes
what do i place in the line instead of ths...

parameters = -module "Alpha and Omega v5,01"

and is that where i would place it?

im not to handy with scripts Embarassed

but i got a big hammer Razz Confused
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Alen Swift


Last edited by alen_swift on Mon May 19, 2008 23:34; edited 2 times in total
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ballestolive



Joined: 30 Oct 2006
Posts: 22
Location: FRENCH

PostPosted: Sun May 18, 2008 14:13    Post subject: Reply with quote

Hello,

test without the use of space or comma in the name of your module.

Use _ and .

Bye
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alen_swift



Joined: 25 Nov 2007
Posts: 7
Location: USA

PostPosted: Sun May 18, 2008 15:05    Post subject: hmm Reply with quote

the line I am using is ok, if i want it to use the mod...

but what would I use to load the auto saved game?

i not sure what you meen?
Embarassed
and thanks for the reply Very Happy
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Alen Swift
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ballestolive



Joined: 30 Oct 2006
Posts: 22
Location: FRENCH

PostPosted: Mon May 19, 2008 20:09    Post subject: Reply with quote

Hello,

For me, it is not possible to load a auto save game.

the server load a game and save for you had a save if problems, but it don't load this save game.
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alen_swift



Joined: 25 Nov 2007
Posts: 7
Location: USA

PostPosted: Mon May 19, 2008 23:29    Post subject: i still trying to find a way to edit the line...in parameter Reply with quote

I am runing the server with... Smile

Parameter = -module " THE NAME OF THE MOD" Very Happy

It starts by its self Idea IF it crashes. Exclamation

Is there a way to alter the line ...

Parameter = -module " THE NAME OF THE MOD" to the auto saved game?
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Alen Swift
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abraxas77



Joined: 17 Nov 2006
Posts: 15

PostPosted: Tue May 20, 2008 3:29    Post subject: Reply with quote

The command-line parameters for nwn2server.exe are the same as they were for the oNWN nwserver.exe ... except that now we also have -moduledir for loading modules in directory mode.

I believe the parameter you are looking for is "-load #" where # is the slot number of your saved game. Note, you may have to enter the # as a 6-digit number (ie: 000001 rather than 1). Also note, I have not yet tried this with nwn2server, but I expect it should still work.

So, the module parameters line in your nwnx.ini would look something like this:
Code:

# Command line parameters to start the server with
# default: no parameters
parameters = -load 0 -servervault 1 -servername YourServerName

... or ...

# Command line parameters to start the server with
# default: no parameters
parameters = -load 000000 -servervault 1 -servername YourServerName


I'm not sure if it's possible to specify which slot autosave will use. So, my best guess is that saves to slot 0.


btw, here is a link to a listing of all the command-line parameters: nwserver.exe command-line parameters
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alen_swift



Joined: 25 Nov 2007
Posts: 7
Location: USA

PostPosted: Wed May 21, 2008 2:14    Post subject: woo hoo it works Reply with quote

it is working with

parameters = -load 000001

sofar, i still testing though

thanks for all the help
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