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Leto plugin :(

 
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melisandre



Joined: 27 Jun 2008
Posts: 3

PostPosted: Fri Jun 27, 2008 11:30    Post subject: Leto plugin :( Reply with quote

Hi guys,

I am trying to install NWNX on my linux dedicated server.
My distro is a CentOS 5.

Here's what I get....

Code:

[root@localhost nwn]# ./server_start.sh

NWNX2lib: Init
NWNX2lib: org SetString() at 0x81f1660, new SetString() at 0xf93db4
NWNX2lib: org GetObj() at 0x81f1568, new GetObj() at 0xf93738
* Parsing configuration...
NWN Extender v2.7-beta4
(c) 2004 by the APS/NWNX Linux Conversion Group
(c) 2007-2008 by virusman
Based on the Win32 version (c) 2003 by Ingmar Stieger (Papillon)
and Jeroen Broekhuizen
visit us at http://www.avlis.org

* Loading modules...
ODBC plugin Registerred.
FIXES plugin Registerred.
LETO plugin Registerred.
* NWNX2 activated.
Neverwinter Nights Server
Build:8099
Copyright BioWare Corp 1998-2004

Server: Loading...
Server: Running...

Server: Loading module "demo"..../server_start.sh: line 22:  6122 Segmentation fault      ./nwserver -publicserver 1 -servername "YourServerHere" -port 5121 -dmpassword yourpw -oneparty 0 -pvp 0 -difficulty 3 -elc 1 -ilr 1 -reloadwhenempty 0 -module "demo" -maxclients 32 -servervault 1 -maxlevel 40 -gametype 0 -autosaveinterval 0 "$@"


If i move nwnx_leto.so and LetoScript.so away, everything works fine (even the odbc connection).

I tried everything i could find on the web and here, but docs and infos are kinda "random" so i don't really know what to do and how :/
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Aerisarn



Joined: 11 Mar 2008
Posts: 14

PostPosted: Fri Jun 27, 2008 14:41    Post subject: Reply with quote

I'm quite sure that a similar issue is present in non-english distros. Is that your case?
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melisandre



Joined: 27 Jun 2008
Posts: 3

PostPosted: Fri Jun 27, 2008 15:20    Post subject: Reply with quote

Yep, it's an italian version :/
I will try an egnlish distro asap and i will let you know
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melisandre



Joined: 27 Jun 2008
Posts: 3

PostPosted: Mon Jun 30, 2008 9:53    Post subject: Reply with quote

Ok I solved Smile

the problem was localization indeed Smile

I just added

export LANG=it (or whatever language you want) to the starting up script Smile

I wish to thank Aerisarn for the info, he made my day Smile
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