Baaleos
Joined: 02 Sep 2007 Posts: 830
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Posted: Sun Aug 11, 2013 18:04 Post subject: Issue with SetTag on a door? |
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Im transitioning from windows to Linux, and I think I am seeing some weird behaviour with nwnx SetTag with integration to the the areas plugin.
Scenario
2 Areas - one has a trigger transition, which links to a door transition (and vice versa)
The areas plugin fires on the door area, creating a clone of it, processes it, changes fog color, music etc, and calls SetTag on all door objects in the area, to suffix their tag with 'FAE_DOOR' (to make sure that the trigger transition doesn't accidentally take players to the clone area)
However, despite the SetTag being called, and executed on the door - I am still able to click on the Area transition trigger, and it takes me to the clone area - despite it apparently having a changed tag.
This didn't seem to be the case on Windows nwnx_funcs
Can anyone confirm if this happens for them? |
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