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brilhasti
Joined: 04 Jun 2008 Posts: 8
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Posted: Tue Dec 09, 2008 0:15 Post subject: Playerlist Disabling? |
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Is there a mod somewhere that would disallow players to see who's logged in and their class makeup? I think it'd be great if we could disable that on our PW so that players could keep their builds more secret... eliminate some of the metagaming. |
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ShaDoOoW
Joined: 20 Aug 2005 Posts: 584
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Posted: Wed Dec 10, 2008 10:39 Post subject: |
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I didn't heard about any plugin, that would disable it.
BUT Its possible to modify GUI in way that if you click on Player List it will crash the client game. And maybe its possible to modify it so it won't crash neither it won't show up players.
Of course, not stupid player will just remove this changed GUI from haks. However I saw on one client-server utility, that wouldn't let player log-in to server if he haven't this changed GUI in haks.
If you are interested in this workaround, I'll ask amins of that server if they share it (you can download client-side program and hak with GUI, but you need server-side program). _________________ Community Patch / NWNX Patch / NWNX Files / NWNX Connect |
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Zebranky
Joined: 04 Jun 2006 Posts: 415
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Posted: Fri Dec 12, 2008 20:37 Post subject: |
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That could be done as a plugin, though, I imagine. Not sure how much work it would be. _________________ Win32 SVN builds: http://www.mercuric.net/nwn/nwnx/
<Fluffy-Kooshy> NWNx plugin is to this as nuclear warheads are to getting rid of fire ants.
<ThriWork> whenever I hear nwn extender, I think what does NWN need a penis extender for? |
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Fireboar
Joined: 17 Feb 2008 Posts: 323
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Posted: Fri Dec 12, 2008 23:49 Post subject: |
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I'm sure forcing people to download a modded GUI that deliberately crashes the player isn't legal. I mean come on, it's like this DRM crap that game companies are coming up with... do we have to sink this low? |
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Lokey
Joined: 02 Jan 2005 Posts: 158
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Posted: Sat Dec 13, 2008 3:54 Post subject: |
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Legal doesn't mean what you thing it means
I assume Brilhasti is talking about the player list you get on connect? Just need a way to suppress that information being sent out by server, which is not in my pay grade. _________________ Neversummer PW NWNx powered mayhem |
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Zebranky
Joined: 04 Jun 2006 Posts: 415
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Posted: Sat Dec 13, 2008 12:31 Post subject: |
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Ask and ye shall receive. It's done for Windows, and I'm porting to Linux now. I'll post it When It's Done. _________________ Win32 SVN builds: http://www.mercuric.net/nwn/nwnx/
<Fluffy-Kooshy> NWNx plugin is to this as nuclear warheads are to getting rid of fire ants.
<ThriWork> whenever I hear nwn extender, I think what does NWN need a penis extender for? |
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Zebranky
Joined: 04 Jun 2006 Posts: 415
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Posted: Sun Dec 14, 2008 1:41 Post subject: |
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http://artemis.mercuric.net/nwnx_nocharlist.zip
Source and binaries for Linux and Win32 are included. I only included the modified files in the source -- it's based on a stripped-down nwnx_fixes. _________________ Win32 SVN builds: http://www.mercuric.net/nwn/nwnx/
<Fluffy-Kooshy> NWNx plugin is to this as nuclear warheads are to getting rid of fire ants.
<ThriWork> whenever I hear nwn extender, I think what does NWN need a penis extender for? |
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ShaDoOoW
Joined: 20 Aug 2005 Posts: 584
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Posted: Sun Dec 14, 2008 3:36 Post subject: |
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Awesome. Thanks! _________________ Community Patch / NWNX Patch / NWNX Files / NWNX Connect |
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axs
Joined: 11 Feb 2005 Posts: 76
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Posted: Sun Dec 14, 2008 3:41 Post subject: |
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Whoah, i've waiting for this... so long... awesome, thanks! |
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brilhasti
Joined: 04 Jun 2008 Posts: 8
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Posted: Tue Dec 16, 2008 8:04 Post subject: |
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WOOT!!!! You're the man! |
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Mikel of Avalon
Joined: 29 Dec 2004 Posts: 72 Location: Germany
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Posted: Tue Dec 16, 2008 15:11 Post subject: |
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Sounds good - perhaps Virusman or any other can include it in the SVN ? _________________ Mikel of Avalon
Kalandur - Die vergessene Welt |
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Zebranky
Joined: 04 Jun 2006 Posts: 415
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Posted: Tue Dec 16, 2008 22:05 Post subject: |
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I have a few other functionality changes that I'd like to include in a nwnx_tweaks package with .ini options to enable the ones you want (right now I have them in a custom build of nwnx_fixes). I'll commit that when I package it a bit cleaner. _________________ Win32 SVN builds: http://www.mercuric.net/nwn/nwnx/
<Fluffy-Kooshy> NWNx plugin is to this as nuclear warheads are to getting rid of fire ants.
<ThriWork> whenever I hear nwn extender, I think what does NWN need a penis extender for? |
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Borys
Joined: 21 May 2008 Posts: 10 Location: Poland
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Posted: Wed Dec 17, 2008 9:01 Post subject: |
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Packate include makefile.in and other files needet do compile as separate plugin (nwnx_nocharlist.so).
http://embaros.mm.pl/pliki/nwnx_nocharlist.tar.bz2
PS: Linux version only ofcurse ;]
[EDIT]
Omg, i have write about changes in nwn_fixes (CompareVars configure position)... sorry for my mistake... |
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Fabius
Joined: 08 Feb 2009 Posts: 11
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Posted: Sun Feb 08, 2009 2:16 Post subject: |
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broken link, do someone have another link please? |
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Zebranky
Joined: 04 Jun 2006 Posts: 415
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Posted: Sun Feb 08, 2009 5:43 Post subject: |
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Ack, sorry. I have some hosting issues recently, but I'll try to get it back up tonight.
Edit: Should be up now. _________________ Win32 SVN builds: http://www.mercuric.net/nwn/nwnx/
<Fluffy-Kooshy> NWNx plugin is to this as nuclear warheads are to getting rid of fire ants.
<ThriWork> whenever I hear nwn extender, I think what does NWN need a penis extender for? |
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