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12o
Joined: 27 Dec 2008 Posts: 35
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Posted: Wed May 27, 2009 9:20 Post subject: Example NWNX2 Module |
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I searched through the forums and found only broken links and example modules for NWNX4.
I'm looking for a module (could be small) that demonstrates how a merchant might store inventory or a chest might store items in a MySQL database. I'm new to this (other than writing a quick tutorial on installing NWNX a long time ago). I'm one of those people who learn by example, so if someone can make or provide a small module with coding to show these examples and the code? Thanks in advance.
Best regards. |
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Disco
Joined: 06 Dec 2006 Posts: 152
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Posted: Wed May 27, 2009 9:48 Post subject: |
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I think it's in the example module included with the NWNX2 main package? |
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12o
Joined: 27 Dec 2008 Posts: 35
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Posted: Wed May 27, 2009 9:52 Post subject: |
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Disco wrote: | I think it's in the example module included with the NWNX2 main package? |
No, I downloaded it already and didn't see one. That's why I asked if someone could post one. I do happen to know there is one in the NWNX4 zip file, though. |
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Disco
Joined: 06 Dec 2006 Posts: 152
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Posted: Wed May 27, 2009 10:06 Post subject: |
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Strange, I remember some module in which you walk up to some signs and chests and use them to store items. I think it's called "aps.mod". |
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virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
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12o
Joined: 27 Dec 2008 Posts: 35
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Posted: Wed May 27, 2009 14:25 Post subject: |
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virusman wrote: | http://www.nwnx.org/uploads/media/nwnx_odbc2_0924.zip |
Ah! Found it. I downloaded the nwnx_261.zip main file expecting to see it. Thank you very much. |
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Disco
Joined: 06 Dec 2006 Posts: 152
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Posted: Wed May 27, 2009 15:40 Post subject: |
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A, stupid me. I should have known that one. |
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