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Arpl
Joined: 22 Jul 2011 Posts: 5
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Posted: Fri Jul 22, 2011 22:50 Post subject: Some stuff that this one guy on #nwn2cr asked for |
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I had meant to release this sooner but RL got in the way and now I've managed to forget the guy's name, so I'm posting it here in the hopes that he sees it. It was never meant to private anyway, heh. These are just loose source files at the moment (That you can include in your own plugin without attribution), but I might turn it into a proper plugin if I can figure out something more worthwhile to add to it. It really isn't much at the moment.
Files:
http://www.speedyshare.com/files/29536987/arpl_bugfix.zip
Features:
- Sets the hardcoded level cap to 40 instead of 30. Keep in mind that you will still need to set the maximum level in the server settings and campaign to 40 (And max XP to 780000) in order for it to work at all.
- Removes the annoying 20 Dodge AC and +12 Ability Enhancement caps. Might cause some serious issues if someone reaches over 127 AC as a result, but it should be alright otherwise.
- Makes Spontaneously Converted spells have the range of the spell they are converted to, rather than the spell they are converted from.
- Fixes the Practised Spellcaster exploit; a level 10 Wiz/10 EK will no longer have a caster level of 23.
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Lokey
Joined: 02 Jan 2005 Posts: 158
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Posted: Wed Aug 10, 2011 4:11 Post subject: |
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Well, I found it interesting even though I can't verify the signatures
AB and a few other things can be changed, I think the memory location just contains the cap to impose. _________________ Neversummer PW NWNx powered mayhem |
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Greyfort
Joined: 20 Jul 2010 Posts: 66
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Posted: Thu Aug 11, 2011 20:26 Post subject: |
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You said this is just the source, and not a working plugin correct, perhaps maxrock can add them to the windows_funcs they sound very promiseing |
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Lokey
Joined: 02 Jan 2005 Posts: 158
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Posted: Thu Aug 11, 2011 22:55 Post subject: |
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Relevant nwn1 stuff (outside spellcasting level for hardcoded crap if you use engine--that can all be done with script) is in nwnx_fixes. _________________ Neversummer PW NWNx powered mayhem |
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Greyfort
Joined: 20 Jul 2010 Posts: 66
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Posted: Fri Aug 12, 2011 4:49 Post subject: |
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I thankyou for the script, And also thankyou for Neversummer nse35, ns4 are great. |
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PU
Joined: 08 Jan 2009 Posts: 5
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Posted: Fri Oct 21, 2011 15:30 Post subject: |
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Does anyone still have these source files?
Cause the link in the main post is inactive. |
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