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Comunication between GUI main program and a plugin

 
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fb_ba



Joined: 24 Jun 2013
Posts: 11

PostPosted: Wed Jun 26, 2013 19:58    Post subject: Comunication between GUI main program and a plugin Reply with quote

Can the GUI program at runtime communicate directly with a plugin (dll) ??

So if i have a string global variable in my plugin, can the GUI program read it (or can the plugin pass it to the program) ??


Virusman please help me !!
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fb_ba



Joined: 24 Jun 2013
Posts: 11

PostPosted: Thu Jul 04, 2013 16:37    Post subject: help Reply with quote

Any idea ??
I see that in a DLL plugin there is a "plugin" object, which is instanced in the "DllMain()"

All i want is to "call" a method directly from the code (maybe in controller.cpp ??) by the object intanced in the dll plugin...


Maybe is possible to create a plugin object directly in the code and not from the dll???

Maybe there is a trick to retrieve from the memory the plugin object instanced previously from the dll ???

PLEASE HELP ME
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jasmine



Joined: 05 Jul 2013
Posts: 1

PostPosted: Fri Jul 05, 2013 9:02    Post subject: Reply with quote

The solution now no longer needs the detoured.dll file as usually intended by the SDk authors for control reasons, since I elimeinated all references to this nag library and its exported function.
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