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strange TMI's

 
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Ravine



Joined: 26 Jul 2006
Posts: 105

PostPosted: Wed Feb 05, 2014 14:02    Post subject: strange TMI's Reply with quote

Hi,

my server started to dying some days ago. No idea what's happening. I've seen lots of things in the last 10 years, but wtf...

I'm getting ALOT of random TMI's everywhere. First i thought it's gonna be the AI, but there's alot of TMI in other scripts too.
For example:
-zep_torchspawn: This is a standard CEP heartbeat script for light-emitting objects.
- zep_doorspawn: very simple script. There is no loop in it!
Getting errors in standard nwn auras too.

After a while, the server became unresponsive towards the users: no XP, NPC's wont conversate, mobs are just standing.

I would like to test it w/o nwnx, but it's almost impossible, i use it too much.

Anyone run into something like this?
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Ravine



Joined: 26 Jul 2006
Posts: 105

PostPosted: Thu Feb 06, 2014 18:55    Post subject: Reply with quote

Okay, turned out that this is caused by nwnx_resman. I have thousands of items stored in the resman folder, for loot-spawn. It worked for 3 years, however this caused some strange crashes at modul shutdown, but not affected the gameplay. Now i put all those items to a hak-pak (and made it hidden with nwnx_haks hehehe). Looks like everything is working.
R
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virusman



Joined: 30 Jan 2005
Posts: 1020
Location: Russia

PostPosted: Fri Feb 07, 2014 15:38    Post subject: Reply with quote

Were the TMIing scripts also in the resman folder?
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Ravine



Joined: 26 Jul 2006
Posts: 105

PostPosted: Fri Feb 07, 2014 16:24    Post subject: Reply with quote

No, it happened with 0 scripts in the resman folder also. I use resman for quick-change some scripts, but after module-upgrade, i remove them.
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