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Newb question re: nwnx_fuctions

 
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IronCrown



Joined: 12 Dec 2005
Posts: 5
Location: Canada

PostPosted: Tue Dec 13, 2005 6:10    Post subject: Newb question re: nwnx_fuctions Reply with quote

I just started using nwnx and been playing with a few of the .dll modules. I dont have a database linked up for it yet. My server uses the bioware db at this point. Recently I tried the nwnx_functions and put together a system to change player heads and colors. QUESTION: I noticed after a relog the player changes are gone. Do i need an external database for persistance of these changes?
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dragon-slayer



Joined: 19 Sep 2005
Posts: 7

PostPosted: Wed Dec 14, 2005 16:09    Post subject: Reply with quote

What modules where you using? And did the changes appear in the game?
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IronCrown



Joined: 12 Dec 2005
Posts: 5
Location: Canada

PostPosted: Wed Dec 14, 2005 21:37    Post subject: Reply with quote

Yes the changes appear in game, but after the char relogs he will go back to his original head and colors.

I am using these modules: nwnx_functions, speech, and letoscript. The emotes work fine with the speech module.
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Dazzle



Joined: 29 Dec 2004
Posts: 19

PostPosted: Thu Dec 15, 2005 2:38    Post subject: Reply with quote

The changes are only done in memory thus not persistent. You'll need to save the changes in a DB (Bioware DB or with NWNX) and reapply the changes in your OnEnter script. Or you could use Letoscript to change the .bic file of the player.
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IronCrown



Joined: 12 Dec 2005
Posts: 5
Location: Canada

PostPosted: Thu Dec 15, 2005 3:59    Post subject: Reply with quote

Thanks, thats what i needed to know.
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