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Linux nwnx-plugins/ports by dumbo:ODBC2, ResMan, Chat plugin
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Ariel



Joined: 13 Mar 2008
Posts: 1

PostPosted: Thu Mar 13, 2008 14:24    Post subject: Reply with quote

Is anything still happening here. seems it's been a while since a last post?

/Ariel
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virusman



Joined: 30 Jan 2005
Posts: 1020
Location: Russia

PostPosted: Thu Mar 13, 2008 16:45    Post subject: Reply with quote

Yes. NWNX Chat 0.3.4 with some minor fixes and a new scripting library (the old one was too sketchy) is in development.
NWNX ODBC2 0.3.2 (with SQLite and PostgreSQL support) is already finished, but I don't have enough time to figure out makefiles.
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virusman



Joined: 30 Jan 2005
Posts: 1020
Location: Russia

PostPosted: Mon May 12, 2008 15:58    Post subject: Reply with quote

NWNX Chat 0.3.4
http://data.virusman.ru/nwn/nwnx_chat-0.3.4-linux.rar
http://data.virusman.ru/nwn/nwnx_chat-0.3.4-win32.rar
  • Updated RunScript signature for compatibility with 1.69
  • Changed RunScript calling method
  • New scripting library - nwnx_chat.nss
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virusman



Joined: 30 Jan 2005
Posts: 1020
Location: Russia

PostPosted: Wed Jun 04, 2008 19:39    Post subject: Reply with quote

NWNX Chat 0.3.5
http://data.virusman.ru/nwn/nwnx_chat-0.3.5-linux.rar
  • Updated RunScript signature for compatibility with 1.69 beta 10

An update for Windows version is not necessary. Use NWNX Chat 0.3.4.
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Balanor



Joined: 13 Jun 2005
Posts: 29

PostPosted: Thu Jul 17, 2008 4:29    Post subject: Reply with quote

virusman wrote:
NWNX Chat 0.3.4
http://data.virusman.ru/nwn/nwnx_chat-0.3.4-linux.rar
http://data.virusman.ru/nwn/nwnx_chat-0.3.4-win32.rar
  • Updated RunScript signature for compatibility with 1.69
  • Changed RunScript calling method
  • New scripting library - nwnx_chat.nss


I just updated my server to 1.69 and am using the plugin from the http://data.virusman.ru/nwn/nwnx_chat-0.3.4-win32.rar link. For some reason though, this plugin no longer seems to be picking up the DM Channel for me.

I've put just a little SendMessageToPC debug line in the main fky_chat script that is listed in the NWNx file as:
[CHAT]
chat_script=fky_chat

It appears that script gets called when text is type on every channel except the DM channel. Has anyone else experienced this, or is the DM channel working right for anyone else using SIMTools on 1.69 with this plugin? Or do I have a messed up server?

Appreciate any help...
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william_hunter



Joined: 31 Jan 2007
Posts: 149

PostPosted: Thu Jul 17, 2008 7:14    Post subject: Reply with quote

I've not noticed a problem, at least not with SimTools..
_________________
The Realm of Tharagon NWN PW
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elven



Joined: 28 Jul 2006
Posts: 259
Location: Germany

PostPosted: Thu Jul 17, 2008 14:10    Post subject: Reply with quote

Balanor wrote:
For some reason though, this plugin no longer seems to be picking up the DM Channel for me.


Setting ignore_silent=0 will probably fix that for you.
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Balanor



Joined: 13 Jun 2005
Posts: 29

PostPosted: Thu Jul 17, 2008 19:29    Post subject: Reply with quote

elven wrote:
Balanor wrote:
For some reason though, this plugin no longer seems to be picking up the DM Channel for me.


Setting ignore_silent=0 will probably fix that for you.


That was it! Thank you very much.
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acaos



Joined: 08 May 2007
Posts: 153

PostPosted: Fri Aug 08, 2008 0:38    Post subject: Reply with quote

I just wanted to note that the SVN trunk has an updated version of ResMan which fixes several crash bugs under Linux. We've been using this version on Higher Ground for some time and it has proved to be extremely stable.

Acaos
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knightmb



Joined: 23 Jan 2008
Posts: 5

PostPosted: Tue Sep 02, 2008 14:59    Post subject: Reply with quote

Is thinks plugin crashing your server with v1.69 for anyone? Windows dll version anyway.

Just having it enabled without using it was causing my server to crash after about 3 or 4 sentences in game. Disabling it in the module (remove all code) did not resolve the problem, finally had to remove the dll from folder to make sure nwnx didn't load it and the server crashes went away.
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FunkySwerve



Joined: 02 Jun 2005
Posts: 377

PostPosted: Tue Sep 02, 2008 17:29    Post subject: Reply with quote

If you mean chat, you should download the most current version of the plugin from the sticky thread above. Older versions have a number of crash bugs.

Funky
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knightmb



Joined: 23 Jan 2008
Posts: 5

PostPosted: Tue Sep 02, 2008 20:15    Post subject: Reply with quote

FunkySwerve wrote:
If you mean chat, you should download the most current version of the plugin from the sticky thread above. Older versions have a number of crash bugs.

Funky


Thanks, I have the latest windows version 0.3.4, thought the topic points to this Linux forum, so I hope I'm not posting in the wrong place. Maybe I am, LOL, I'll post in the plugins topic over at the winblows forum.
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scarface



Joined: 12 Jun 2005
Posts: 94
Location: Sweden

PostPosted: Mon Oct 20, 2008 22:39    Post subject: Reply with quote

Hey, is it possible to allow specific players to block specific shouts from being viewed? Basically players are complaining about other players complaining on shout, it would be handy to allow those players the option to not see shouts from those specific players, but not globally, so other unrelated players could still see the shouts.
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TroveLord



Joined: 22 Nov 2006
Posts: 136
Location: Italy

PostPosted: Mon Oct 20, 2008 22:40    Post subject: Reply with quote

You can save the shout as string variable, suppress the shout itself and loop through players choosing who has to get the message.
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scarface



Joined: 12 Jun 2005
Posts: 94
Location: Sweden

PostPosted: Tue Oct 21, 2008 16:41    Post subject: Reply with quote

TroveLord wrote:
You can save the shout as string variable, suppress the shout itself and loop through players choosing who has to get the message.


But how would you process that string through the shout channel to specific players? I don't really want it sent through the battle log window if possible.
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