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Developer call
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red_dragon



Joined: 17 Aug 2006
Posts: 4
Location: France

PostPosted: Fri Sep 29, 2006 17:08    Post subject: Reply with quote

I'm interested to help you as much as possible.
I'm not expert, but I'm training C# and NWNscript.
If you need me, I'm present
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kungfoowiz



Joined: 12 Oct 2006
Posts: 61

PostPosted: Thu Oct 12, 2006 11:45    Post subject: Reply with quote

Hello Papillon

C/C++/C# skills here to help with any core NWNX4 or plugin development you require.

I'm a bit confused about the implementation of NWNX. Are you gonna be hooking functions like in NWNX2 or is Obsidian providing you with an interface to manipulate strings within the game?

It'd be nice if you could share your NWNX4 source (if you want) and then we could begin delegating coding tasks to the volunteers and form a collaboration of whois doing what.

For example, I could do a Logfile rotation feature, which we use in a plugin for our own PW server.

Other important features we use and could help everyone are SQL, uninterrupted server reset (injection code) and other neato thingums.

Thx's
---
kung
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Papillon
x-man


Joined: 28 Dec 2004
Posts: 1060
Location: Germany

PostPosted: Sun Oct 29, 2006 10:21    Post subject: Reply with quote

Hey guys,

it's good to see so many people show interest in helping me out. I just defined the first task that I want hand to someone else:

Demo module

Please consider to sign up there. Thanks!
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Papillon
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