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JeroenB
Joined: 31 Dec 2004 Posts: 228 Location: Netherlands
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Posted: Wed Jan 12, 2005 17:24 Post subject: NWNX VaultSTER ALPHA |
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I am glad to announce the newest release of the NWNX VaultSter plugin!
This version is released in an Alpha stage and can thus still contain errors. Please use this topic to give me some feedback about problems you encounter and successes you have. Additional features might be added during later developments. But compatibility with this release will be ensured.
Unfortunately it couldn't be avoided to make this version incompatible with the previous release of VaultSter. So before upgrading to this new version make sure the rest of the world you link to do so too! Crashes may occure otherwise!
JeroenB |
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NoMercy
Joined: 03 Jan 2005 Posts: 123 Location: UK
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Posted: Wed Jan 12, 2005 17:37 Post subject: |
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To save people having to traverse to the download page to get it here's a direct link: http://www.nwnx.org/index.php?id=download
Can't wait to play around with it myself :) |
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greenbean
Joined: 22 Jan 2005 Posts: 2
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Posted: Sat Jan 22, 2005 10:53 Post subject: |
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Does this version have linux support?
Just wondering as I saw a post from Dec where vaultster linux support was mentioned
Thanks,
greenbean |
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JeroenB
Joined: 31 Dec 2004 Posts: 228 Location: Netherlands
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Posted: Sat Jan 22, 2005 11:02 Post subject: |
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Yes, in the same package also a linux version (with sources) is included. |
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greenbean
Joined: 22 Jan 2005 Posts: 2
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Posted: Thu Jan 27, 2005 4:25 Post subject: |
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great |
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teleri
Joined: 28 Jan 2005 Posts: 21
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Posted: Fri Jan 28, 2005 8:22 Post subject: |
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Are there any CoPaP servers running this version? I would like to know who else is using it.
Cheers,
teleri |
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Orleron
Joined: 01 Jan 2005 Posts: 22 Location: Avlis
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Posted: Wed Feb 02, 2005 5:02 Post subject: |
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Jeroen,
How long until this goes into beta stage and is declared reasonably stable? _________________ ____________________
Blackdagger: The World of Avlis
http://www.avlis.org
The Confederation of Planes & Planets
"Go anywhere. Do anything."
http://www.copap.org |
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JeroenB
Joined: 31 Dec 2004 Posts: 228 Location: Netherlands
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Posted: Wed Feb 02, 2005 14:27 Post subject: |
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Unfortunately I havent got any replies on the behaviour of the new Vaultster, so either it works great, or nobody has tested it yet (which is more likely ).
I am pretty sure though that this new version is as stable as the old version. |
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monezz
Joined: 03 Jan 2005 Posts: 52 Location: The Netherlands
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Posted: Wed Feb 02, 2005 17:32 Post subject: |
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I am going to test the linux version next week.
so fingers crossed |
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teleri
Joined: 28 Jan 2005 Posts: 21
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Posted: Fri Feb 04, 2005 4:23 Post subject: |
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I have it implemeted but no one to connect with as of yet |
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JeroenB
Joined: 31 Dec 2004 Posts: 228 Location: Netherlands
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Posted: Sun Feb 06, 2005 0:36 Post subject: |
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I have tested the plugin today with Sindol, a friend of me (and a well known DM on Avlis). We were successfull in sending over character files between our servers. I made some code changes which I will release soon:
* fixed 10093 error message bug
* fixed bug in search for latest character file |
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JeroenB
Joined: 31 Dec 2004 Posts: 228 Location: Netherlands
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Posted: Sun Feb 06, 2005 18:02 Post subject: |
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More testing resulted in few other bugfixes. The windows plugin is now stable and I will release it as Beta soon. The Linux part is still no correct and needs some more attention.
* fixed creating empty directory bug
* fixed client id in NWScript vaultster_inc file |
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WPCWolfe
Joined: 06 Feb 2005 Posts: 7
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Posted: Mon Feb 07, 2005 0:25 Post subject: |
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I am new to scripting and am having problems geting the portal working. The plugin is loaded per the log file so I know the problem is in my scripting. The profiler is saying that portalpc is being called when onuse is acitvated but nothing happens. I dont even get an error. I am using the script you have in the documentation.
void main ()
{
object oPC = GetEnteringObject();
int ret = PortalPC (oPC, "nwn.someserver.org");
if (ret == VAULTSTER_OK) {
SendMessageToPC (oPC, "Portalling...");
DelayCommand (1.0f, ExecuteScript ("CheckStatus", oPC));
}
else
SendMessageToPC (oPC, "Failure with portalling.");
}
Of course I am changing the nwn.someserver.org but thats all I am doing. Need some help please. _________________ WolfePackClan
We are hunting you. |
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JeroenB
Joined: 31 Dec 2004 Posts: 228 Location: Netherlands
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Posted: Mon Feb 07, 2005 9:39 Post subject: |
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You must make a little fix in the vaultster_inc script. In the PortalStatus function you should at -1 right behind id, in the first SetLocalString function call. That will fix it.
But I will post a new Beta version soon which contains more bug fixes. |
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Artancreus
Joined: 06 Feb 2005 Posts: 1
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Posted: Tue Feb 08, 2005 14:12 Post subject: Seting up problemo |
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well hello to you
Im triing to set up vaultster in a lan, but the server receiving the character file always crashes, I get this error:
AppName: nwserver.exe AppVer: 1.6.5.0 ModName: nwnx_vaultster.dll
ModVer: 0.0.0.0 Offset: 000049fc
Im using the examples provided in the doc, changing only the host and correcting the bug in the previus post.
The conf in the sending server is this:
IP: 192.168.2.102
The vaultster log is:
[02/08/05 11:52:09] NWNX2 Vaultster version 1.4.2 for Windows.
[02/08/05 11:52:09] Copyright 2004 (C) Jeroen Broekhuizen
[02/08/05 11:52:09] Loading in 1 known servers.
[02/08/05 11:52:09] Added 192.168.2.8
[02/08/05 11:52:09] o Server started on port 5121.
[02/08/05 11:54:02] o New request: 2
[02/08/05 11:54:02] o Client thread started.
The vaultster conf is:
[SERVER]
Port = 5121
Path = C:\NeverwinterNights\NWN\servervault
Key = yourkey
Password = blabla
Startserver = 1
Validateclient = 1
[Link]
Count = 1
Server1 = 192.168.2.8
The conf in the receiving server is
IP: 192.168.2.8
The vaulster log is:
[02/08/05 11:52:32] NWNX2 Vaultster version 1.4.2 for Windows.
[02/08/05 11:52:32] Copyright 2004 (C) Jeroen Broekhuizen
[02/08/05 11:52:32] Loading in 1 known servers.
[02/08/05 11:52:32] Added 192.168.2.102
[02/08/05 11:52:32] o Server started on port 5121.
The conf file is:
[SERVER]
Port = 5121
Path = C:\NeverwinterNights\NWN\servervault
Key = yourkey
Password = blabla
Startserver = 1
Validateclient = 1
[Link]
Count = 1
Server1 = 192.168.2.102
Port 5121 is open both UDP and TCP in both machines
When i enter the transition i can read in the box
Portalling...
Hold on
Hold on
(5 or 6 times)
then the ActivatePortal works (it offer me use a character of my account in the receiving machine) but the original character file is not copied
Excuse the lenght of the post, and my bad english, but Im quite newbie so probably I am missing something but I have no clue of what it is. |
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