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fgetce
Joined: 04 Jun 2006 Posts: 23
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Posted: Tue Sep 05, 2006 2:57 Post subject: NPC random movement and re-spawning |
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Question regarding random movement.
If you set a NPC or creature to random movement on spawn; how far will it wonder around the area?
Will it literally just wonder all over my zone or will it stay within X distance from its spawn point?
Also does anyone know or have a good spawning system like a MMORPG? I need creatures to respawn X amount of seconds after they are slain. I can do it with placing encounters and having the encounters being reset after X time but I was looking for a individual system for rogue or placed creatures.
Thanks. |
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Acrodania
Joined: 02 Jan 2005 Posts: 208
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Posted: Tue Sep 05, 2006 3:46 Post subject: |
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If you tell a creature to RandomWalk() they will just move around in the general vacinity, but they will slowly drift east. Leave the mod running long enough and they will all be clumped in that corner of you areas
As for spawning scripts, check the Vault (nwvault.ign.com), its the best repository of scripting systems. I can't recommend any; I used my own |
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