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Firehorse66
Joined: 24 Nov 2006 Posts: 24
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Posted: Fri Nov 24, 2006 21:50 Post subject: First Try |
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Ok i think i did everythign correctly i downloaded nwnx_261
nwnx_functions_110 (had to change functions to function in erf to import)
nwnx_hashet_100
nwnx_odbc2_0924
nwnx_profiler_160
nwnx_speech_01
nwnx_time_10
nwnx_vaulster_146(dll and erf not installed. says not compatable)
SIMTools
sqlite-3_3_8
I have the following dll in C:\NeverwinterNights\NWN
Letoscript.dll
madCHook.dll
Mss32.dll
nwnx_invfixpl.dll
nwnx_leto.dll
nwnx_odbc.dll
nwnx_profiler.dll
nwnx-modue.dll
Patch32.dll
binkw32.dll
I imported the following erf into my module
delchar_include
function_include
hashset_nwnx
SIMTools
aps2
I wanted to try this out and i built a script for a simple deletion of character based on the ones in the forum this is cut from my activate event it has the include #include "delchar_include"
at the top.
if (sitem=="poison")
{
object oPC=GetItemActivator();
string pname = GetPCPlayerName(oPC);
string cname = GetName(oPC);
FloatingTextStringOnCreature("DELETING!",oPC);
DelayCommand(5.0,BootPC(oPC));
DelayCommand(10.0,deletechar(pname, cname));
}
everything works except the delete character. I get the floating text the boot but the charcter isnt deleted. I assume i did somethign wrong with the install of things. Do i require Mysql? i have sqlite. please give me a hand id like to make this whole data base thing work,, im a pretty good scripter over all but tend to some silly things now and again, which would seem common sence to a real programer.
I am using windows xp pro for this. |
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Papillon x-man
Joined: 28 Dec 2004 Posts: 1060 Location: Germany
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Posted: Sat Nov 25, 2006 11:44 Post subject: |
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I'm not sure about the delete character plugin, but I guess you do not need a database for it. Shouldn't there be some place to set the path to your servervault ? Please have a look at the docs that should have come with the plugin - there is probably some INI file which needs to be modified. _________________ Papillon |
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TroveLord
Joined: 22 Nov 2006 Posts: 136 Location: Italy
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Posted: Sat Nov 25, 2006 13:47 Post subject: |
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Probably the issue is in the deletechar command, remeber that the bic file name differs from the character name, at least in nwn1. There is a function to retrieve the bic file name from the character name, I can post it here if you want. |
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Grinning Fool
Joined: 12 Feb 2005 Posts: 264
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Posted: Sat Nov 25, 2006 21:47 Post subject: |
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TroveLord wrote: | Probably the issue is in the deletechar command, remeber that the bic file name differs from the character name, at least in nwn1. There is a function to retrieve the bic file name from the character name, I can post it here if you want. |
I'd be interested in seeing that if you don't mind posting it _________________ Khalidine, a NWN2 persistent world
Looking for volunteers. |
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Firehorse66
Joined: 24 Nov 2006 Posts: 24
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Posted: Sun Nov 26, 2006 0:20 Post subject: |
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TroveLord wrote: | Probably the issue is in the deletechar command, remeber that the bic file name differs from the character name, at least in nwn1. There is a function to retrieve the bic file name from the character name, I can post it here if you want. |
please do id appreciate that,,, so you all dont think i did anythign wrong with the install then? Ill check the readme etc again in the delete character i got and see if i need to mod ini file. |
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Firehorse66
Joined: 24 Nov 2006 Posts: 24
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Posted: Sun Nov 26, 2006 0:29 Post subject: |
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ok i checked the nwnx ini after re reading teh readme.txt here is my nwnx.ini file
; NWNX2 configuration file
; These are the default values for NWNX2. Values specified on the command
; line take precedence.
[NWNX]
ServerPort = 5121
ModuleName = "World of Attin"
WatchdogProcess = yes
UpdateIntervalProcess = 5
WatchdogGamespy = no
UpdateIntervalGamespy = 20
GamespyRetries = 5
OldGamespyProtocol = no
RestartDelay = 5
ServerVault = .\servervault
; NWNX2 ODBC2 example configuration file
; Copy the contents of this file to your nwnx.ini file and
; edit the parameters accordingly !
[ODBC2]
; Log file
MaxLogSize = 512 ; in KByte
LogLevel = 2 ; 0=nothing, 1=only errors, 2=everything
; Use these two settings for the SQLite internal database
source = sqlite
file = sqlite.db
; Use these two settings for ODBC connections
;source = odbc
;dsn = nwn
; Use these five settings for MySQL connections
;source = mysql
;server = localhost
;user = nwn
;pwd = nwn
;db = nwn
; Set hookscorco to false if you want to disable hooking of
; StoreCampaignObject and RetrieveCampaignObject entirely
hookscorco = true
[DELETECHAR]
LogLevel = 1 ; 0=nothing, 1=write a log
DeleteOrMove = 1 ; 0=move file out of player dir, 1=delete file
MoveToPath = .\deletevault ; this directory needs to already exist
originally i had DeleteOrMove =0 but never created teh directory so i then changed it to =1 still no deletion. |
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TroveLord
Joined: 22 Nov 2006 Posts: 136 Location: Italy
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Posted: Sun Nov 26, 2006 1:08 Post subject: |
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Firehorse66 wrote: | so you all dont think i did anythign wrong with the install then? Ill check the readme etc again in the delete character i got and see if i need to mod ini file. |
At all, if something was wrong with the installation the whole command would screw up, instead it's just a part of it not working (if I got it right)
Anyway, here's the code
Code: | string GetBicFileName(object oPC)
{
string sChar, sBicName;
string sPCName = GetStringLowerCase(GetName(oPC));
int i, iNameLength = GetStringLength(sPCName);
for(i=0; i < iNameLength; i++)
{
sChar = GetSubString(sPCName, i, 1);
if (TestStringAgainstPattern("(*a|*n|*w|'|-|_)", sChar))
{
if (sChar != " ") sBicName += sChar;
}
}
return GetStringLeft(sBicName, 16);
} |
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Firehorse66
Joined: 24 Nov 2006 Posts: 24
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Posted: Sun Nov 26, 2006 8:40 Post subject: |
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Allright i have a serious issue here i am sure i did something wrong now,.,,, in a final attempt i downloaded the SIMTools Updated to V1.4! as read in the topic scripts and modules, I used his readme for my mod it doesnt work either, so then i decided id use his mod and it doesnt work either. none of the emotes work, or anything, Now im sure its something i didnt do,,, gah what could it be? is there a break down or perhaps nwnx2 for dummies manual? maybe someone can give me a walk through on installing nwnx2? step by step? please? im sure thats the issue. |
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Papillon x-man
Joined: 28 Dec 2004 Posts: 1060 Location: Germany
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Posted: Sun Nov 26, 2006 11:46 Post subject: |
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Just to make sure... what do the logs say ? Do you get nwnx log files ? _________________ Papillon |
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Firehorse66
Joined: 24 Nov 2006 Posts: 24
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Posted: Sun Nov 26, 2006 18:27 Post subject: |
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ok here is what het logs say,, i deleted all logs and loaded teh test mod for the sims scripts logged in and tried them then shut down so i only have one set of logs
NWNX Inventory Open LAG Fix plugin V.1.0.
(c) 2006 by Jaromir Veber (BigMax)
hooked at 5016c5
o Shutting down
NWN Extender V.2.6.1
(c) 2005 by Ingmar Stieger (Papillon) and Jeroen Broekhuizen
visit us at http://www.nwnx.org
* Loading plugins...
* Plugin invfixpl is loaded.
* Plugin leto is loaded.
* Plugin odbc is loaded.
* Plugin profiler is loaded.
* NWNX2 activated.
* Library CHAT!SPACER does not exist.* Library CHAT!LOGNPC does not exist.* Library CHAT!IGNORESILENT does not exist.* Library CHAT!GETID does not exist.* NWNX2 shutting down...
* NWNX2 shutdown successfull.
NWNX-Leto module (build 03 - FF)
(c) 2004 by David Frauzel (dragonsong), dragon@weathersong.net
Information and support: http://weathersong.infopop.cc
* Loading LetoScript.dll...
* LetoScript metamodule activated (2.592ms).
NWNX ODBC2 plugin V.0.9.2.4
(c) 2005 by Ingmar Stieger (Papillon) and Jeroen Broekhuizen
visit us at http://www.nwnx.org
o Logfile maximum size limit is: 524288 bytes
o Log level: Everything will be logged.
o Using SQLite connection.
o Hooking SCO....hooked at 5d3560
o Hooking RCO....hooked at 5d3440
o Connect successful.
o Got request: DROP TABLE pwdata
o Got request: CREATE TABLE pwdata (player varchar(64) NOT NULL default '~',tag varchar(64) NOT NULL default '~',name varchar(64) NOT NULL default '~',val text,expire int(11) default NULL,last timestamp NOT NULL default current_timestamp,PRIMARY KEY (player,tag,name))
o Disconnecting from database.
NWNX Profiler V.1.60
(c) 2005 by Ingmar Stieger (papillon@nwnx.org)
visit us at http://www.nwnx.org
* Updated entries are marked with a * symbol
* Logfile maximum size limit is: 1048576 bytes
* Log level: Only overall statistics will be logged.
* RunScript hooked (symbol: >).
* Cross area pathfinding hooked (symbol: @)
* Tile pathfinding hooked (symbol: $)
Current statistics
-----------------------------------------------------------------------------------------------
nw_c2_default1 0 msec 2 calls *| fky_chat_modload 1 msec 1 calls *|
nw_c2_default2 0 msec 2 calls *| nw_c2_default9 26 msec 1 calls *|
-----------------------------------------------------------------------------------------------
Elapsed time : 17711 msec
Runtime delta : 27 msec
Total cumulative runtime : 27 msec
Total number of scriptcalls : 6
Current statistics
-----------------------------------------------------------------------------------------------
nw_c2_default1 0 msec 4 calls *| fky_chat_modload 1 msec 1 calls |
nw_c2_default2 0 msec 2 calls | nw_c2_default9 26 msec 1 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 15875 msec
Runtime delta : 0 msec
Total cumulative runtime : 27 msec
Total number of scriptcalls : 8
Current statistics
-----------------------------------------------------------------------------------------------
nw_c2_default1 0 msec 6 calls *| fky_chat_modload 1 msec 1 calls |
nw_c2_default2 0 msec 2 calls | nw_c2_default9 26 msec 1 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 17078 msec
Runtime delta : 0 msec
Total cumulative runtime : 27 msec
Total number of scriptcalls : 10
Current statistics
-----------------------------------------------------------------------------------------------
nw_c2_default1 0 msec 8 calls *| fky_chat_modload 1 msec 1 calls |
nw_c2_default2 0 msec 2 calls | nw_c2_default9 26 msec 1 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 16234 msec
Runtime delta : 0 msec
Total cumulative runtime : 27 msec
Total number of scriptcalls : 12
Current statistics
-----------------------------------------------------------------------------------------------
nw_c2_default1 0 msec 10 calls *| fky_chat_modload 1 msec 1 calls |
nw_c2_default2 0 msec 2 calls | nw_c2_default9 26 msec 1 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 16032 msec
Runtime delta : 0 msec
Total cumulative runtime : 27 msec
Total number of scriptcalls : 14
Current statistics
-----------------------------------------------------------------------------------------------
fky_chat_clenter 73 msec 1 calls *| nw_c2_default1 0 msec 12 calls *|
fky_chat_modload 1 msec 1 calls | nw_c2_default2 0 msec 4 calls *|
nw_c2_default9 26 msec 1 calls | database_setup 2 msec 1 calls *|
-----------------------------------------------------------------------------------------------
Elapsed time : 12905 msec
Runtime delta : 75 msec
Total cumulative runtime : 102 msec
Total number of scriptcalls : 20
Current statistics
-----------------------------------------------------------------------------------------------
teacher_check10 0 msec 1 calls *| teacher_check4 0 msec 1 calls *|
teacher_check12 0 msec 1 calls *| fky_chat_clenter 73 msec 1 calls |
teacher_check8 0 msec 1 calls *| teacher_act2 0 msec 1 calls *|
nw_walk_wp 0 msec 1 calls *| nw_c2_default4 0 msec 1 calls *|
teacher_check2 0 msec 1 calls *| teacher_check5 0 msec 1 calls *|
teacher_check14 0 msec 1 calls *| teacher_check1 0 msec 1 calls *|
teacher_check9 0 msec 1 calls *| nw_c2_default1 0 msec 14 calls *|
teacher_check3 0 msec 1 calls *| fky_chat_modload 1 msec 1 calls |
teacher_check13 0 msec 1 calls *| teacher_check6 0 msec 1 calls *|
nw_c2_default2 0 msec 4 calls | teacher_check11 0 msec 1 calls *|
nw_c2_default9 26 msec 1 calls | teacher_check7 0 msec 1 calls *|
database_setup 2 msec 1 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 13936 msec
Runtime delta : 0 msec
Total cumulative runtime : 102 msec
Total number of scriptcalls : 39
Current statistics
-----------------------------------------------------------------------------------------------
teacher_check10 0 msec 1 calls | teacher_check4 0 msec 1 calls |
teacher_check12 0 msec 1 calls | fky_chat_clexit 0 msec 1 calls *|
fky_chat_clenter 73 msec 1 calls | teacher_check8 0 msec 1 calls |
teacher_act2 0 msec 1 calls | nw_walk_wp 0 msec 1 calls |
nw_c2_default4 0 msec 1 calls | teacher_check2 0 msec 1 calls |
teacher_check5 0 msec 1 calls | teacher_check14 0 msec 1 calls |
teacher_check1 0 msec 1 calls | teacher_check9 0 msec 1 calls |
nw_c2_default1 0 msec 15 calls *| teacher_check3 0 msec 1 calls |
fky_chat_modload 1 msec 1 calls | teacher_check13 0 msec 1 calls |
teacher_check6 0 msec 1 calls | nw_c2_default2 0 msec 6 calls *|
teacher_check11 0 msec 1 calls | nw_c2_default9 26 msec 1 calls |
teacher_check7 0 msec 1 calls | database_setup 2 msec 1 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 8700 msec
Runtime delta : 0 msec
Total cumulative runtime : 102 msec
Total number of scriptcalls : 43
ok thats all the logs i got |
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Firehorse66
Joined: 24 Nov 2006 Posts: 24
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Posted: Sun Nov 26, 2006 18:48 Post subject: |
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when i load my mod World of Attin i get these logs
NWN Extender V.2.6.1
(c) 2005 by Ingmar Stieger (Papillon) and Jeroen Broekhuizen
visit us at http://www.nwnx.org
* Loading plugins...
* Plugin invfixpl is loaded.
* Plugin leto is loaded.
* Plugin odbc is loaded.
* Plugin profiler is loaded.
* NWNX2 activated.
* Library CHAT!GETID does not exist.* Library DELETECHAR!DELETE does not exist.* NWNX2 shutting down...
* NWNX2 shutdown successfull.
NWNX-Leto module (build 03 - FF)
(c) 2004 by David Frauzel (dragonsong), dragon@weathersong.net
Information and support: http://weathersong.infopop.cc
* Loading LetoScript.dll...
* LetoScript metamodule activated (2.388ms).
NWNX Inventory Open LAG Fix plugin V.1.0.
(c) 2006 by Jaromir Veber (BigMax)
hooked at 5016c5
o Shutting down
NWNX ODBC2 plugin V.0.9.2.4
(c) 2005 by Ingmar Stieger (Papillon) and Jeroen Broekhuizen
visit us at http://www.nwnx.org
o Logfile maximum size limit is: 524288 bytes
o Log level: Everything will be logged.
o Using SQLite connection.
o Hooking SCO....hooked at 5d3560
o Hooking RCO....hooked at 5d3440
o Connect successful.
o Disconnecting from database.
NWNX Profiler V.1.60
(c) 2005 by Ingmar Stieger (papillon@nwnx.org)
visit us at http://www.nwnx.org
* Updated entries are marked with a * symbol
* Logfile maximum size limit is: 1048576 bytes
* Log level: Only overall statistics will be logged.
* RunScript hooked (symbol: >).
* Cross area pathfinding hooked (symbol: @)
* Tile pathfinding hooked (symbol: $)
Current statistics
-----------------------------------------------------------------------------------------------
x2_mod_def_load 0 msec 1 calls *| x2_def_spawn 9 msec 8 calls *|
nw_o2_gargoyle 0 msec 2 calls *| zep_torchspawn 0 msec 5 calls *|
x2_mod_def_aqu 1 msec 119 calls *| nw_c2_herbivore 0 msec 3 calls *|
nw_c2_default2 0 msec 1 calls *| nw_c2_default9 14 msec 23 calls *|
-----------------------------------------------------------------------------------------------
Elapsed time : 10619 msec
Runtime delta : 24 msec
Total cumulative runtime : 24 msec
Total number of scriptcalls : 162
Current statistics
-----------------------------------------------------------------------------------------------
x2_def_percept 3 msec 42 calls *| x2_mod_def_load 0 msec 1 calls |
x2_def_spawn 9 msec 8 calls | x2_def_heartbeat 2 msec 9 calls *|
nw_c2_default1 0 msec 30 calls *| nw_o2_gargoyle 0 msec 4 calls *|
zep_torchspawn 0 msec 10 calls *| x2_mod_def_aqu 1 msec 119 calls |
nw_c2_herbivore 0 msec 3 calls | nw_c2_default2 0 msec 273 calls *|
nw_c2_default9 14 msec 23 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 10016 msec
Runtime delta : 5 msec
Total cumulative runtime : 29 msec
Total number of scriptcalls : 522
Current statistics
-----------------------------------------------------------------------------------------------
x2_def_percept 3 msec 42 calls | fky_chat_clenter 1 msec 1 calls *|
x2_mod_def_load 0 msec 1 calls | x2_def_spawn 9 msec 8 calls |
x2_def_heartbeat 5 msec 21 calls *| nw_c2_default1 0 msec 64 calls *|
nw_o2_gargoyle 0 msec 8 calls *| zep_torchspawn 0 msec 20 calls *|
x2_mod_def_aqu 2 msec 132 calls *| x2_mod_def_equ 0 msec 1 calls *|
nw_c2_herbivore 0 msec 3 calls | nw_c2_default2 0 msec 273 calls |
nw_c2_default9 14 msec 23 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 10782 msec
Runtime delta : 5 msec
Total cumulative runtime : 34 msec
Total number of scriptcalls : 598
Current statistics
-----------------------------------------------------------------------------------------------
x2_def_percept 3 msec 42 calls | fky_chat_clenter 1 msec 1 calls |
x2_mod_def_load 0 msec 1 calls | x2_def_spawn 9 msec 8 calls |
x2_def_heartbeat 9 msec 32 calls *| nw_c2_default1 3 msec 106 calls *|
nw_o2_gargoyle 0 msec 12 calls *| zep_torchspawn 0 msec 30 calls *|
x2_mod_def_aqu 2 msec 133 calls *| x2_mod_def_equ 0 msec 1 calls |
nw_c2_herbivore 0 msec 3 calls | nw_c2_default2 0 msec 273 calls |
nw_c2_default9 14 msec 23 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 10169 msec
Runtime delta : 7 msec
Total cumulative runtime : 41 msec
Total number of scriptcalls : 666
Current statistics
-----------------------------------------------------------------------------------------------
x2_def_percept 3 msec 42 calls | fky_chat_clenter 1 msec 1 calls |
x2_mod_def_load 0 msec 1 calls | x2_def_spawn 9 msec 8 calls |
x2_def_heartbeat 14 msec 43 calls *| nw_c2_default1 6 msec 142 calls *|
nw_o2_gargoyle 0 msec 16 calls *| zep_torchspawn 0 msec 40 calls *|
x2_mod_def_aqu 2 msec 133 calls | x2_mod_def_equ 0 msec 1 calls |
nw_c2_herbivore 0 msec 3 calls | nw_c2_default2 0 msec 273 calls |
nw_c2_default9 14 msec 23 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 10999 msec
Runtime delta : 8 msec
Total cumulative runtime : 49 msec
Total number of scriptcalls : 726
Current statistics
-----------------------------------------------------------------------------------------------
x2_def_percept 3 msec 42 calls | fky_chat_clexit 0 msec 1 calls *|
fky_chat_clenter 1 msec 1 calls | x2_mod_def_load 0 msec 1 calls |
x2_def_spawn 9 msec 8 calls | x2_def_heartbeat 18 msec 53 calls *|
x2_mod_def_unaqu 0 msec 1 calls *| on_activate 0 msec 1 calls *|
NW_S3_ActItem01 0 msec 1 calls *| nw_c2_default1 8 msec 176 calls *|
nw_o2_gargoyle 0 msec 18 calls *| >on_activate 0 msec 1 calls *|
zep_torchspawn 0 msec 45 calls *| x2_mod_def_aqu 2 msec 133 calls |
x2_mod_def_equ 0 msec 1 calls | nw_c2_herbivore 0 msec 3 calls |
nw_c2_default2 0 msec 273 calls | nw_c2_default9 14 msec 23 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 10532 msec
Runtime delta : 6 msec
Total cumulative runtime : 55 msec
Total number of scriptcalls : 782
Current statistics
-----------------------------------------------------------------------------------------------
x2_def_percept 3 msec 42 calls | fky_chat_clexit 0 msec 1 calls |
fky_chat_clenter 1 msec 1 calls | x2_mod_def_load 0 msec 1 calls |
x2_def_spawn 9 msec 8 calls | x2_def_heartbeat 22 msec 65 calls *|
x2_mod_def_unaqu 0 msec 1 calls | on_activate 0 msec 1 calls |
NW_S3_ActItem01 0 msec 1 calls | nw_c2_default1 8 msec 214 calls *|
nw_o2_gargoyle 0 msec 22 calls *| >on_activate 0 msec 2 calls *|
zep_torchspawn 1 msec 55 calls *| x2_mod_def_aqu 2 msec 133 calls |
x2_mod_def_equ 0 msec 1 calls | nw_c2_herbivore 0 msec 3 calls |
nw_c2_default2 0 msec 273 calls | nw_c2_default9 14 msec 23 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 10063 msec
Runtime delta : 5 msec
Total cumulative runtime : 60 msec
Total number of scriptcalls : 848
Current statistics
-----------------------------------------------------------------------------------------------
x2_def_percept 3 msec 42 calls | fky_chat_clexit 0 msec 1 calls |
fky_chat_clenter 1 msec 1 calls | x2_mod_def_load 0 msec 1 calls |
x2_def_spawn 9 msec 8 calls | x2_def_heartbeat 25 msec 76 calls *|
x2_mod_def_unaqu 0 msec 1 calls | on_activate 0 msec 1 calls |
NW_S3_ActItem01 0 msec 1 calls | nw_c2_default1 9 msec 247 calls *|
nw_o2_gargoyle 0 msec 26 calls *| >on_activate 0 msec 2 calls |
zep_torchspawn 1 msec 65 calls *| x2_mod_def_aqu 2 msec 133 calls |
x2_mod_def_equ 0 msec 1 calls | nw_c2_herbivore 0 msec 3 calls |
nw_c2_default2 0 msec 273 calls | nw_c2_default9 14 msec 23 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 10016 msec
Runtime delta : 4 msec
Total cumulative runtime : 64 msec
Total number of scriptcalls : 905
Current statistics
-----------------------------------------------------------------------------------------------
x2_def_percept 3 msec 42 calls | fky_chat_clexit 0 msec 1 calls |
fky_chat_clenter 1 msec 1 calls | x2_mod_def_load 0 msec 1 calls |
x2_def_spawn 9 msec 8 calls | x2_def_heartbeat 28 msec 84 calls *|
x2_mod_def_unaqu 0 msec 1 calls | on_activate 0 msec 1 calls |
NW_S3_ActItem01 0 msec 1 calls | nw_c2_default1 9 msec 275 calls *|
nw_o2_gargoyle 0 msec 29 calls *| >on_activate 0 msec 2 calls |
zep_torchspawn 1 msec 70 calls *| x2_mod_def_aqu 2 msec 133 calls |
x2_mod_def_equ 0 msec 1 calls | nw_c2_herbivore 0 msec 3 calls |
nw_c2_default2 0 msec 273 calls | nw_c2_default9 14 msec 23 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 10203 msec
Runtime delta : 3 msec
Total cumulative runtime : 67 msec
Total number of scriptcalls : 949
Current statistics
-----------------------------------------------------------------------------------------------
x2_def_percept 3 msec 42 calls | fky_chat_clexit 0 msec 1 calls |
fky_chat_clenter 1 msec 1 calls | x2_mod_def_load 0 msec 1 calls |
x2_def_spawn 9 msec 8 calls | x2_def_heartbeat 29 msec 87 calls *|
x2_mod_def_unaqu 0 msec 1 calls | on_activate 0 msec 1 calls |
NW_S3_ActItem01 0 msec 1 calls | nw_c2_default1 9 msec 286 calls *|
nw_o2_gargoyle 0 msec 30 calls *| >on_activate 0 msec 2 calls |
zep_torchspawn 1 msec 75 calls *| x2_mod_def_aqu 2 msec 133 calls |
x2_mod_def_equ 0 msec 1 calls | nw_c2_herbivore 0 msec 3 calls |
nw_c2_default2 0 msec 273 calls | nw_c2_default9 14 msec 23 calls |
-----------------------------------------------------------------------------------------------
Elapsed time : 3844 msec
Runtime delta : 1 msec
Total cumulative runtime : 68 msec
Total number of scriptcalls : 969
thats allt he logs for my personal world both say im missing libraries in one fasion or another thats kinda strange? those libraries missing
***.dll or am i just grasping for a straw? |
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Firehorse66
Joined: 24 Nov 2006 Posts: 24
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Posted: Tue Nov 28, 2006 5:47 Post subject: |
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no more sujestions ? |
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Firehorse66
Joined: 24 Nov 2006 Posts: 24
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Posted: Tue Nov 28, 2006 7:00 Post subject: |
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ok i redownloaded the sims tools and ran the exe to unzip them to nwn and whala everything works in this mod voice commands and everything,, so i imported the area into my modual world of attin and nothing,, im going to assume its a scripting error of some sort for now, howver im tired ill try again tommorrow. |
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Papillon x-man
Joined: 28 Dec 2004 Posts: 1060 Location: Germany
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Posted: Tue Nov 28, 2006 9:01 Post subject: |
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The database and some other plugins seem to work fine, however
Quote: | * Library CHAT!GETID does not exist.* Library DELETECHAR!DELETE does not exist.* NWNX2 shutting down... |
This means that it did not find plugins that provides the CHAT and DELETECHAR functionalies. Please make sure you have copied the releveant DLLs to your NWN directory. _________________ Papillon |
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Xildjian
Joined: 08 Jan 2005 Posts: 100
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Posted: Sat Dec 02, 2006 0:39 Post subject: |
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I'll try to help as much as I can.
I'm still getting settled from my move, and no longer have a development platform to look at any errors.
In your initial setup did you:
create the move to directory for the character files, these need to exist.
turn on the debug logging for the delete character plugin, what did it print? _________________ Member Shadow of Iniquity development team |
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