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Source code

 
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Papillon
x-man


Joined: 28 Dec 2004
Posts: 1060
Location: Germany

PostPosted: Sat Nov 25, 2006 13:54    Post subject: Source code Reply with quote

The source code of NWNX4 is available from a subversion repository:

svn://nwnx.org/nwnx4

I recommend Tortoise SVN as svn client.

There are no plans to release the source code by other means. There will be write access to the repository for certain individuals, eventually. Until then, please submit changes to the sourcecode by sending me an email or posting on the forum.
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Papillon


Last edited by Papillon on Sun Apr 24, 2011 22:10; edited 4 times in total
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Papillon
x-man


Joined: 28 Dec 2004
Posts: 1060
Location: Germany

PostPosted: Sat Nov 25, 2006 13:58    Post subject: Reply with quote

Problems compiling the source code ?

Please post here: NWNX4 source code compilation issues

Also, there is a guide on making wxWidgets work with Visual Studio: http://www.wxwidgets.org/wiki/index.php/MSVC_.NET_Setup_Guide
edit: Have a look at my post of 29 Apr 2007 (see below) for instructions how to compile wxWidgets with VC++ 2005.
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Papillon


Last edited by Papillon on Fri Jun 01, 2007 16:35; edited 2 times in total
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Papillon
x-man


Joined: 28 Dec 2004
Posts: 1060
Location: Germany

PostPosted: Sat Nov 25, 2006 14:00    Post subject: Reply with quote

Some notes

1) I am using Visual Studio C++ Express

2) The source is in the directory "src"

3) If you do not want to compile the various libraries on your own, you can check out the "lib" directory.

4) The "bin" directory is mostly an empty directory structure that the binary files are copied into (post compile). The "dist" directory inside is the one that I use to start nwnx4, therefore it contains the ini files.
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Papillon
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Papillon
x-man


Joined: 28 Dec 2004
Posts: 1060
Location: Germany

PostPosted: Sun Apr 29, 2007 10:43    Post subject: Reply with quote

wxWidgets step-by-step build guide for Visual C++ 2005

Note: You can just get my version from SVN if you just want to be able to compile NWNX4 and plugins. If you want to build it yourself, here's how:

1) Get the MS Windows wxWidgets installer and run it
2) Open build\msw\wx.dsw
3) Answer "Yes to all" when asked about converting the project files
4) Select Debug | Win32 as current configuration, hit F7
5) Select Release | Win32 as current configuration, hit F7
6) Copy wxWidgets\include\ to nwnx4\lib\wxwidgets\include
7) Copy wxWidgets\lib\vc_lib to nwnx4\lib\wxwidgets\lib (you just need to copy *.lib and *.pdb)
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Papillon


Last edited by Papillon on Fri Jun 01, 2007 17:44; edited 1 time in total
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TroveLord



Joined: 22 Nov 2006
Posts: 136
Location: Italy

PostPosted: Sun Apr 29, 2007 10:55    Post subject: Reply with quote

If you don't like Tortoise SVN (I imagine we're a minority here) you can try the Tigris.org one, once you've unpacked the program you can download the svn using the shell with this command
Code:
svn checkout svn://87.230.14.58/nwnx4

The source will end up in the svn/bin folder.
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BladeandPlow



Joined: 22 Aug 2015
Posts: 4

PostPosted: Thu Sep 10, 2015 11:48    Post subject: SVN Server - Connection refused Reply with quote

Hi there,

I tried to checkout the source code from the SVN repository and got the message: "Connection refused by the Server".

Please, Could you confirm me that the Repository is up and running?
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GodBeastX



Joined: 09 Aug 2006
Posts: 65

PostPosted: Sun Sep 27, 2015 23:25    Post subject: Reply with quote

Pretty much same as above, source code available anywhere else?
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virusman



Joined: 30 Jan 2005
Posts: 1020
Location: Russia

PostPosted: Mon Oct 05, 2015 0:32    Post subject: Reply with quote

Sorry for the delay.
I've uploaded the repository to Github:
https://github.com/NWNX/nwnx4
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BladeandPlow



Joined: 22 Aug 2015
Posts: 4

PostPosted: Thu Oct 08, 2015 19:01    Post subject: GitHub Repository Reply with quote

Hello,

I just achieved to clone the repository.

Thank you very much.


$ git clone https://github.com/NWNX/nwnx4.git
Cloning into 'nwnx4'...
remote: Counting objects: 1746, done.
remote: Compressing objects: 100% (1080/1080), done.
remote: Total 1746 (delta 652), reused 1732 (delta 638), pack-reused 0
Receiving objects: 100% (1746/1746), 32.78 MiB | 523.00 KiB/s, done.
Resolving deltas: 100% (652/652), done.
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