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Persistant Banking Scripts
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Blayde Windwalker



Joined: 02 Jan 2005
Posts: 18

PostPosted: Thu Mar 10, 2005 18:08    Post subject: Thanks! Reply with quote

Thanks for the download. I will put it in and give it a try.

I am sure there will be many others also using your work.

- - -
BTW , my previous message was supposed to say -

Keep up the good work, but my finger are lysdexic.
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chris421



Joined: 07 Apr 2005
Posts: 53

PostPosted: Thu Apr 07, 2005 4:44    Post subject: Reply with quote

Any polished vault systems making use of pure Set/GetPersistentObject functions from ODBC2 out yet?

Took my old bank system offline in anticipation of something MUCH better.

So far everything here and on nwvault still relies on either the Bioware DB, hashes, and/or resrefs which are either SLOW or strip item props like dyes, poisons, charges, etc. upon store.

Took a whack at substituting SCO/RCO calls in other older vault scripts to try to take advantage of someone else having thought out potential duping exploits (so I wouldn't have to). Never could get any of them to work though. Not sure I understand how to use the NWNX! SCO/SCO intercepters. Need a good doc for it, or a more elaborate example somewhere. Using 2.17 madchook, 924 odbc, and 261 nwnx.
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