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william_hunter
Joined: 31 Jan 2007 Posts: 149
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Posted: Wed Jan 31, 2007 3:19 Post subject: Chat plugin problem? |
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OK, I am here looking for help that has eluded me everywhere else I have looked. I am running NWNX happily, and have never once had an issue with the system or how it works. I searched through here looking for solutions, and tried what I found, but I am still having a problem. Here it is:
C++ runtime error r6002: Floating Point Not Loaded
This error has popped up since adding the nwn_chat plugin and SimTools to the mod. Now, I am seriously considering removing the SimTools in spite of the fact that I adore the functionality of it. I cannot seem to find any help on this problem.
Is the developer still around? I am running out of possible solutions quickly. I can't have the server going down randomly and repeatedly for the same issue, you know? It is a death sentence for a NWN server these days. _________________ The Realm of Tharagon NWN PW |
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virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
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Posted: Wed Jan 31, 2007 12:01 Post subject: |
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Please describe your hardware configuration.
What NWNX plugins are installed?
Try to track down the exact place where the error occurs. Set debuglevel to 4 and look at the last line of the logfile. Or put the whole logfile here. |
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william_hunter
Joined: 31 Jan 2007 Posts: 149
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Posted: Wed Jan 31, 2007 14:07 Post subject: |
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OK, I will do just that. I can tell you that this server did run very stably (is that a word?) prior to addition of the SimTools, and the runtime error started after adding it. I have read through the windows knowledge base a few times over and found very little on this sort of problem that I find myself smart enough to utilize. Oh, and I am not sure exactly how to set the debug level. Never had to do it before
Plugins:
nwnx_chat
nwnx_odbc
nwnx_hashset
nwnx_module
nwnx_resetplugin
nwnx_time
nwnx_leto
I also have the following DLL's there, and I will list them because I am not sure what is nwnx and what is not.
binkw32
LetoScript
madCHook
Mss32
PatchW32
System Info:
AMD Athlon XP 1800+
1 gig pc 2700 RAM
100 gig HDD, 7200 RPM
nVidia 5500 w 128 mb vRAM
WIN XP Home OS
CEP 2.0 and the most updated version of NWN I can get _________________ The Realm of Tharagon NWN PW |
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virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
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Posted: Wed Jan 31, 2007 20:34 Post subject: |
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To set debug level, open nwnx2.ini in any editor and add the following:
Code: | [CHAT]
debuglevel=4 |
Or modify the existing settings if these keys already exist. |
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william_hunter
Joined: 31 Jan 2007 Posts: 149
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Posted: Wed Jan 31, 2007 22:33 Post subject: |
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OK..thanks. I will have the logfile for you shortly. I have that set up and running now on the mod. I can post it now if you want to see what is going on pre-crash, or wait until it goes down. _________________ The Realm of Tharagon NWN PW |
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william_hunter
Joined: 31 Jan 2007 Posts: 149
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Posted: Thu Feb 01, 2007 1:18 Post subject: |
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Well, where on earth did that logfile go? I started the machine back up with SimTools loaded up and it crashed shortly after, but the logfile has been overwritten...it doesn't move like the others? _________________ The Realm of Tharagon NWN PW |
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william_hunter
Joined: 31 Jan 2007 Posts: 149
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Posted: Thu Feb 01, 2007 1:23 Post subject: |
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Here is a copy of what comes up immediately after startup (and the typing of one player..)
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NWNX Chat Logger V.0.1.6
(c) 2006 by dumbo
(c) 2006 virusman
! ChatProc hooked at 43c840.
! RunProc located at 5bdd90.
! GetIDProc located at 452a80.
Sara Yorn(Hari_Caine_Michelson)->Sara Yorn(Hari_Caine_Michelson)[Tell] !playerinfo
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_________________ The Realm of Tharagon NWN PW
Last edited by william_hunter on Fri Feb 02, 2007 2:38; edited 1 time in total |
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FunkySwerve
Joined: 02 Jun 2005 Posts: 377
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Posted: Thu Feb 01, 2007 5:17 Post subject: |
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As a control, you might try running the demo mod that comes with SIMTools. If it crashes as well, it'd seem more likely to be a problem outside nwscript. Otherwise, I would begin to suspect a script conflict between your scripts and SIMTools in which case if you can isolate the cause of the crash I should be able to help fix it.
Funky |
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virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
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Posted: Thu Feb 01, 2007 16:57 Post subject: |
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william_hunter wrote: | Here is a copy of what comes up immediately after startup (and the typing of one player..) | Did it crash immediately after that phrase?
//Please delete our emails from the log.. |
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william_hunter
Joined: 31 Jan 2007 Posts: 149
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Posted: Fri Feb 02, 2007 2:38 Post subject: |
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No, that was just a timing issue. I started the mod up and was getting the logfile when that bit was logged. I am reasonably sure that function works fine as I use it all the time and never crash.
I don't know if I can run the SimTools test mod for long enough to make anything happen. I ran the server all night and all day today (it had been reset by a DM sometime in the middle, to my frustration) and did not crash. I do know that at least a few times, the crash has occurred while people were simply sitting around the ole campfire, talking IC. AFAIK, they were not emoting or using special languages. _________________ The Realm of Tharagon NWN PW |
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virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
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Posted: Fri Feb 02, 2007 7:42 Post subject: |
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When the next crash occurs, please save the logfile. |
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william_hunter
Joined: 31 Jan 2007 Posts: 149
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Posted: Mon Feb 05, 2007 0:49 Post subject: |
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I have one now, but I am not home to post it. I will as soon as I get back home.
do you just want the chat logfile or the nwnx logfile too? _________________ The Realm of Tharagon NWN PW |
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FunkySwerve
Joined: 02 Jun 2005 Posts: 377
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Posted: Mon Feb 05, 2007 1:30 Post subject: |
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I'd post both to be on the safe side. I take it from the long intervals between crashes on a populated server that you have not replicated this crash using the SIMTools demo mod?
Funky |
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Zebranky
Joined: 04 Jun 2006 Posts: 415
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chunkymonky
Joined: 20 Feb 2005 Posts: 31
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Posted: Mon Feb 05, 2007 13:52 Post subject: |
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FunkySwerve wrote: | I'd post both to be on the safe side. I take it from the long intervals between crashes on a populated server that you have not replicated this crash using the SIMTools demo mod?
Funky |
I haven't really tried. the problem is I have an active player base and don't want to lose people, so we have been watching the server like a hawk. Their data saves about every 10 minutes, so they are not losing xp and such to crashes, so that has not been a big deal, but I doubt many of them would stick around for the troubleshooting. |
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