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XP Craft v0.2 released
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Micha LNH HSV



Joined: 01 Dec 2010
Posts: 2
Location: Germany

PostPosted: Wed Dec 01, 2010 10:37    Post subject: Reply with quote

@Skywing

Thanks for your great update to modify default armor pieces.
You got mail with a small request ... Wink
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GAC



Joined: 01 Mar 2011
Posts: 7

PostPosted: Fri Mar 25, 2011 19:35    Post subject: Reply with quote

Skywing wrote:
By request, I have modified a pre-existing version of the xp_craft scripts to allow changing of the additional ('default') armor pieces in a chest item's armor accessory set (the default boots, belt, helm, cloak, and gloves that apply when wearing just the chest piece but without a specific item for that respective armor piece equipped).

This modification will work with the stock xp_craft nwnx plugin (no changes to the plugin required); it will also work with the LWS's built-in xp_craft implementation.

You can find the modified scripts and dialog here: (stock xp_craft scripts + various modifications by unknown additional persons + changes to support armor piece editing)

http://www.nynaeve.net/Skywing/nwn2/xp_craft/xp_craft_editarmorpieces.zip

The *.patch files show the changes that I have made to the scripts. There are also some changes to the conversation (dialog) file which are not so easily diffable in text format (new nodes under the Armor/Clothes dialog tree).

I know it has been some time since this topic has been touched on here, but I thought I might ask -

The modification is quite wonderful with only one minor bug.

When you attempt to change the color of the default boots/gloves etc it actually does not effect the particular default slot appearance, but instead changes the default color of the chest slot item.

Has anyone looked into addressing this?

Thanks
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