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Ne0nx3r0
Joined: 29 Nov 2006 Posts: 36
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Posted: Sun Jan 10, 2010 19:06 Post subject: |
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You know I just came back to reply that fixed it when I saw your responses; thank god. It had been bugging me the whole time, but the comments in the example I was looking at specifically said to note it, so I figured it was doing god knows what with it.
Thanks for all your guys help, I finally got it to recognize an external script!
Now if I could just get the fixes one to not give everyone epic dragon stats and go crazy on shape shifters when I set the ability modifiers and get this naming thing working without the weird string of gray characters (and the occasional server crash) things would be all gravy <3. Great stuff though, it's amazing how far this project has come from the crash catching, profiler, and timing plugins. |
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Fireboar
Joined: 17 Feb 2008 Posts: 323
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Ne0nx3r0
Joined: 29 Nov 2006 Posts: 36
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Posted: Mon Jan 11, 2010 3:45 Post subject: |
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Heh nice.
Thanks I'll take a look at that! |
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