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Setting Movement Rates on Players?

 
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69_Jeremy_69



Joined: 23 Feb 2005
Posts: 4

PostPosted: Wed Feb 23, 2005 9:22    Post subject: Setting Movement Rates on Players? Reply with quote

Ok in the BIC file of the player, there is a movement rate setting. On join I want to set all players to 7, which means they will stop using player speed from the creaturespeed.2da and start using there actual speed from the Appearrances.2da

Problem is I'm not sure how to do this? Solutions would be wonderfull.

I assume I'll have to use Leto Script some how. The actual string in the BIC file is MovementRate and its an INT.
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Primogenitor



Joined: 08 Jan 2005
Posts: 88

PostPosted: Wed Feb 23, 2005 10:05    Post subject: Reply with quote

If you want to use letoscript, take a look at my script compilation http://nwvault.ign.com/Files/scripts/data/1089893598000.shtml because it has some very useful includes. What you describe should be fairly straight-forward provided that bioware didnt make players ignore changes to this setting for 'security reasons' Rolling Eyes
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69_Jeremy_69



Joined: 23 Feb 2005
Posts: 4

PostPosted: Wed Feb 23, 2005 20:23    Post subject: Reply with quote

*jaw drops*
Those 3 leto includes are going to solve soooo many of my troubles. Thanks.
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