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LETO plugin?

 
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Lazarus Magni



Joined: 15 Jun 2011
Posts: 30

PostPosted: Mon Jun 20, 2011 1:18    Post subject: LETO plugin? Reply with quote

I have some older copies of files for nwnx, which include a leto.dll and ini. I dont see the leto plugin listed in the downloads section. Is it now included in the core nwnx, making those extra dll and ini files unnecessary?
Thanks, Laz
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Baaleos



Joined: 02 Sep 2007
Posts: 830

PostPosted: Mon Jun 20, 2011 14:33    Post subject: Reply with quote

not entirely sure where leto & letoscript.dll are located, think they were located on an off-site website.

They are somewhat redundant now, with the advent of nwnx_funcs for linux and windows, which allows for most if not all of the functionality of leto, without the requirment of leto boots.
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Sethan



Joined: 04 Oct 2008
Posts: 47

PostPosted: Mon Jun 20, 2011 23:31    Post subject: Reply with quote

http://sourceforge.net/projects/leto/
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Lazarus Magni



Joined: 15 Jun 2011
Posts: 30

PostPosted: Tue Jun 21, 2011 0:10    Post subject: Reply with quote

So would having both create any conflicts?
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Baaleos



Joined: 02 Sep 2007
Posts: 830

PostPosted: Tue Jun 21, 2011 18:31    Post subject: Reply with quote

No, they wouldnt conflict, but Func's renders most of Leto obsolete.

I would just elect to use Funcs over leto.
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Fireboar



Joined: 17 Feb 2008
Posts: 323

PostPosted: Wed Jun 22, 2011 1:05    Post subject: Reply with quote

Yes, on Windows funcs renders most of Leto obsolete, but there may be some types of modification unavailable in funcs (changing a character's name, for instance). For that, you would still need Leto. On Linux, what Leto can do that funcs cannot is rendered entirely obsolete in favour of nwnx_ruby and nwn-lib for ruby. Combined you can write much more powerful scripts in a more elegant and natural language. You can even write chunks of nwscript in ruby if you want.

For instance, on Arelith, the server which I co-develop for, we have a complex language translation system. It was recently overhauled to support the use of a dictionary as well as simple letter substitution (to satisfy the long-time drow players who would insist on using words like "xas", "usstan", etc. and alienating new players), and for that we moved it to Ruby (a dictionary in nwscript is just a ridiculous series of if/else). It is now possible to call a Ruby method which, given as parameters a language token and a string, will return the string translated into another in-game language.

Anyway, point is, ruby is awesome and everyone should use it if they're running a Linux server. For those unfortunate saps not using a Linux server, you should switch and start using ruby. Smile
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Lazarus Magni



Joined: 15 Jun 2011
Posts: 30

PostPosted: Wed Jun 22, 2011 1:31    Post subject: Reply with quote

Exellent, thank you for the information everyone!
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