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redconfusion
Joined: 25 Nov 2014 Posts: 2
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Posted: Tue Nov 25, 2014 22:20 Post subject: LetoScript.so problems |
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HI there,
No matter what, if I try to include LetoScript.so I have a segmentation fault. This is for all versions I could find on sourceforge (http://sourceforge.net/projects/leto/). As far as I read, the 24 is the only that actually works, but is not working for me.
So now, does anyone with it working could be nice to share for me to give a try?
I need LetoScript.so because the old PW I'm trying to bring life again is written using aps and hgll, both using leto. Instead of fixing leto, I could also try to migrate those stuff for newer, non-leto things. Can someone point me to what should I be aiming to migrate to?
Thanks!
Edit: The gdb output
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Program received signal SIGSEGV, Segmentation fault.
0x08091cb6 in CNWTileSurfaceMesh::LoadWalkMesh(void) ()
(gdb) bt
#0 0x08091cb6 in CNWTileSurfaceMesh::LoadWalkMesh(void) ()
#1 0x0808b436 in CNWTileSurfaceMesh::ComputeHeight(Vector) ()
#2 0x081edba2 in CNWSTile::ComputeHeight(Vector) ()
#3 0x080d679c in CNWSArea::ComputeHeight(Vector) ()
#4 0x081df6f7 in CNWSPlaceable::CalculateActionPoints(void) ()
#5 0x081df53f in CNWSPlaceable::AddToArea(CNWSArea *, float, float, float, int) ()
#6 0x080d080d in CNWSArea::LoadPlaceables(CResGFF *, CResStruct *, int) ()
#7 0x080cf33b in CNWSArea::LoadGIT(int) ()
#8 0x080ce033 in CNWSArea::LoadArea(int) ()
#9 0x081b86c6 in CNWSModule::LoadModuleInProgress(int, int) ()
#10 0x080a0a98 in CServerExoAppInternal::MainLoop(void) ()
#11 0x0804e747 in AdminLoadModule(char *) ()
#12 0x0804d251 in ProcessCommandLine(int, char **, int &) ()
#13 0x0804b957 in main ()
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redconfusion
Joined: 25 Nov 2014 Posts: 2
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Shadow
Joined: 07 Apr 2005 Posts: 16
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Posted: Thu Nov 27, 2014 11:44 Post subject: |
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I'm interested in this also, the mod i'm currently running uses Leto (sorry i can't remember the exact version) for HGLL and Subraces.
I'd be interested in looking at what i'd take to change it to a newer system (though tbh atm the leto setup is working perfectly so its really a case of, its working i shouldn't touch it but still nice to have the info stored away should i get to point during expansion that i need to move plugins)
ps, there is a nwnx_funcs thread
http://www.nwnx.org/phpBB2/viewtopic.php?t=1184
might shed some light (havn't had a chance to read through my self just yet) |
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