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Baaleos
Joined: 02 Sep 2007 Posts: 830
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Posted: Wed Dec 24, 2014 15:11 Post subject: Joining messages |
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Anyone have any tips for how to disable / hook the
'Baaleos has joined as Player X' message when someone joins a Server?
CServerExoAppInternal::PlayerListChange(unsigned long, int, int)
The string seems to be used in this method.
I am wondering if it is safe to hook it and bypass?
I'd like to be able to sneak into my server (as a player) without other players being aware.
I have developed a 'deity' system, allowing players to enter a pseudo invisible mode (uses visibility hooks), which is used by Gods.
They can buff, and interact with players in similar manner as DM's.
I would like it to be possible for this subrace / or individual users to be able to enter the server without the notification message - so players arent immediately on their guard. |
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Valgav
Joined: 28 Aug 2010 Posts: 53
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Posted: Sat Feb 14, 2015 3:34 Post subject: |
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Any progress in hooking that joining message? |
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ShaDoOoW
Joined: 20 Aug 2005 Posts: 584
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Posted: Sat Feb 14, 2015 8:29 Post subject: |
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nwnx_chat should be able to block that... _________________ Community Patch / NWNX Patch / NWNX Files / NWNX Connect |
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Valgav
Joined: 28 Aug 2010 Posts: 53
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Posted: Sat Feb 14, 2015 15:02 Post subject: |
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what version of nwnx_chat is current stable? I've downloaded the one from Terra_777's OneDrive linked here but it doesn't have any nss files or ini information. Should I use old files made by Virusman? |
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Baaleos
Joined: 02 Sep 2007 Posts: 830
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