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PlasmaJohn
Joined: 04 Mar 2005 Posts: 70 Location: The Garage
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orth
Joined: 10 Apr 2005 Posts: 12
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Posted: Mon Jun 20, 2005 13:38 Post subject: |
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Does anyone have a copy of this rar? The link to the dll is dead... (not the source) |
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Acrodania
Joined: 02 Jan 2005 Posts: 208
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Posted: Mon Jun 20, 2005 16:13 Post subject: |
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I can post one up later today or tomorrow.... |
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Papillon x-man
Joined: 28 Dec 2004 Posts: 1060 Location: Germany
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Posted: Mon Jun 20, 2005 20:18 Post subject: |
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If this is of general interest, I would suggest adding it to the contributions section. Send me a PM with the link if that is the case. _________________ Papillon |
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Acrodania
Joined: 02 Jan 2005 Posts: 208
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orth
Joined: 10 Apr 2005 Posts: 12
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Posted: Tue Jun 21, 2005 20:36 Post subject: |
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Thank you very much for this. |
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shocklemzoa
Joined: 30 Jun 2005 Posts: 1 Location: alabama
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Posted: Thu Jun 30, 2005 15:20 Post subject: |
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it seems that the set body part no longer works for wings and tails as of 166 biopatch.
Can anyone else confirm this? If so, is the source availible to this dll so that one may try to figure out what happened?.
This is my most favorite plug-in in the world. Please help bring back the magic. _________________ http://www.locboto.us
Hosting Badlands and Building Locboto |
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Acrodania
Joined: 02 Jan 2005 Posts: 208
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Posted: Thu Jun 30, 2005 16:17 Post subject: |
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I haven't used this to modify creatures at all, only placeables and items.
LetoScript still works properly for wings/tails and other body parts or creatures. |
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Via Con Diablos
Joined: 23 Nov 2005 Posts: 55
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Posted: Tue Jun 06, 2006 8:54 Post subject: |
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Heh, I know there was a response to my last offer to try and help locate the memory addresses, but I never saw it due to the crash.
Offer still stands. |
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Dazzle
Joined: 29 Dec 2004 Posts: 19
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Posted: Mon Jul 10, 2006 9:39 Post subject: |
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Hey look, I'm alive.
NWNX_SetBodyPart() still works for the most part. Since Bioware added native functions to change some of the bodyparts, most don't work with NWNX anymore. So use SetCreatureTailType(), SetCreatureWingType() and SetCreatureBodyPart() for those.
Sadly Bioware didn't give us the ability to change hair/skin/tattoo colour, so NWNX is still needed for those, same goes for gender changing.
Here are the updated offsets for 'em:
Code: | const int NWNX_BODYPART_GENDER = 15;
const int NWNX_BODYPART_COLOR_SKIN = 16;
const int NWNX_BODYPART_COLOR_HAIR = 17;
const int NWNX_BODYPART_COLOR_TATTOO_1 = 18;
const int NWNX_BODYPART_COLOR_TATTOO_2 = 19; |
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Acrodania
Joined: 02 Jan 2005 Posts: 208
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Posted: Mon Jul 10, 2006 16:24 Post subject: |
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Dazzle wrote: | Hey look, I'm alive.
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YAY!!!
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