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Papillon x-man
Joined: 28 Dec 2004 Posts: 1060 Location: Germany
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Posted: Sun Jan 09, 2005 10:06 Post subject: |
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I can only speak for myself: Personally, I will not be able to port this over to Linux. The amount of resources the windows version and everything else surrounding NWNX needs is high enough as it is.
I am guessing that someone will step forward and do the port, as it was the case with the previous releases of NWNX. The only challenge would be to find the SCO/RCO functions in the linux server (not to hard with some advice) and to write the assembler code that does the hooking. _________________ Papillon |
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dguntner
Joined: 31 Dec 2004 Posts: 116
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Posted: Sun Jan 09, 2005 22:26 Post subject: |
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Well I, for one, am sincerely hoping that someone (Plasma John? Tenkawa? Someone else?) will do so. If I knew C well enough, I'd jump at it. Problem is, I know it well enough to basically follow what's going on, but not well enough to actually modify something from one platform to another. And assembly is right out.
--Dave (Keeping fingers crossed) |
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Kosmous
Joined: 10 Jan 2005 Posts: 44
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Posted: Mon Jan 10, 2005 7:18 Post subject: |
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anyone tried editing the object file stored in the blob field and then retrieving it? |
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Kosmous
Joined: 10 Jan 2005 Posts: 44
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Posted: Mon Jan 10, 2005 7:28 Post subject: |
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just tried messing with the blob entries and it wasnt causing any problems unlike when editing bioware db. Anyone else planning to do the arduous task of making SQL queries to edit the blob file via NWNX? Otherwise im gonna have to isolate certain "set in stone" properties like creature names (im assuming this hasnt been done yet for creatures). Wonder what other properties would be worth manipulating? |
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Blacksting
Joined: 03 Jan 2005 Posts: 107
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Posted: Mon Jan 10, 2005 7:54 Post subject: |
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This is where Leto steps in. I have been modifying creature names (and EVERYTHING else) with the LetoScript.dll for almost 6 months now. Once Dragonsong sets his sights on incorporating his GFF editing code in to the new odbc plugin all will be right in NWNville.... but it is already possible now. The one thing about "hooking" this information directly that most people do not know is that it has problems with the whole multi-player server/client update scheme. The only confident way to make sure your changes are accepted by the server and other clients is a "copy and modify" like we Leto-ers are doing now. When the engine sees the "new" object everyone is notified while direct memory changes to objects via a hook need some kind of "prodding" like a transition to be crossed. |
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Orleron
Joined: 01 Jan 2005 Posts: 22 Location: Avlis
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Posted: Mon Jan 10, 2005 23:45 Post subject: |
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I can say on pretty good authority that PlasmaJohn will not likely be doing the port to LINUX. He's got a lot of other stuff on his plate. _________________ ____________________
Blackdagger: The World of Avlis
http://www.avlis.org
The Confederation of Planes & Planets
"Go anywhere. Do anything."
http://www.copap.org |
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dguntner
Joined: 31 Dec 2004 Posts: 116
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Posted: Tue Jan 11, 2005 7:59 Post subject: |
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Well I can always hope....
--Dave |
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Trelantris
Joined: 08 Jan 2005 Posts: 9
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Posted: Wed Jan 12, 2005 4:30 Post subject: connection issues |
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Ok, perhaps I'm not as smart as I though. Having issue using the new ODBC. I put in the new system, modified the INI files but don't seem to be having any luck connecting to the DB, even with the demo Module. I'm using MySQL as the back end Database, and after using the create DB sign, it says it's created, but no new table shows up in the DB. The store says it's working, but the retrieve returns 0 items. (with the Object storage) I know I'm missing something... |
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Gibmeat
Joined: 12 Jan 2005 Posts: 1
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Posted: Wed Jan 12, 2005 4:46 Post subject: |
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Somebody hook me up with the source code so I can work on the Linux port! |
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Manuel
Joined: 30 Dec 2004 Posts: 51
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JeroenB
Joined: 31 Dec 2004 Posts: 228 Location: Netherlands
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Posted: Wed Jan 12, 2005 9:57 Post subject: Re: connection issues |
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Trelantris wrote: | Ok, perhaps I'm not as smart as I though. Having issue using the new ODBC. I put in the new system, modified the INI files but don't seem to be having any luck connecting to the DB, even with the demo Module. I'm using MySQL as the back end Database, and after using the create DB sign, it says it's created, but no new table shows up in the DB. The store says it's working, but the retrieve returns 0 items. (with the Object storage) I know I'm missing something... |
What type of connection did you use? If you are using the ODBC type connection I suggest you switch to the direct MySQL and fill in the right username, password and database name. Then it should work.
What version of MySQL do you use? It is written against the 4.1 version. So, if you've got a newer version this also might be the problem. Then you could try to download the latest ODBC driver and use that one instead of the direct connection. |
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Papillon x-man
Joined: 28 Dec 2004 Posts: 1060 Location: Germany
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Posted: Wed Jan 12, 2005 13:16 Post subject: |
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Manuel wrote: | Which is current? |
The news item is out of date. Unfortunately, it can not be edited to forget the link
The download section is always current. _________________ Papillon |
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Kosmous
Joined: 10 Jan 2005 Posts: 44
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Posted: Wed Jan 12, 2005 18:22 Post subject: |
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i also tried the demo module which creates the sample pwobject table. It seems something is wrong with the syntax of the SQL statement (maybe not just correct with mysql in particular). I tried my own SQL queries and it works like a charm. |
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Papillon x-man
Joined: 28 Dec 2004 Posts: 1060 Location: Germany
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Posted: Wed Jan 12, 2005 23:21 Post subject: |
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Please be more specific an add the corresponding nwnx_odbc.txt entries, otherwise I will not be able to help you. _________________ Papillon |
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Blacksting
Joined: 03 Jan 2005 Posts: 107
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Posted: Thu Jan 13, 2005 0:52 Post subject: |
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The odbc source is notably absent for the 2.60 release of the main program. This means it is still not possible to recompile the odbc plugin (for those of us outside the walls of NWNX official development land.) Was the lack of source intentional?
Last edited by Blacksting on Thu Jan 13, 2005 1:19; edited 1 time in total |
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