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Just confirming - special chars

 
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Morpheus



Joined: 18 Oct 2006
Posts: 39

PostPosted: Sat Dec 09, 2006 15:03    Post subject: Just confirming - special chars Reply with quote

So we can remove BOTH our encode and decode special char function calls with 1.06 now? Its completely automatic?

Woohoo!!
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Papillon
x-man


Joined: 28 Dec 2004
Posts: 1060
Location: Germany

PostPosted: Sun Dec 10, 2006 0:00    Post subject: Reply with quote

The encode function is still needed! You should use the version that calls the plugin ENCODE functions.

Decode is no longer necessary.
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virusman



Joined: 30 Jan 2005
Posts: 1020
Location: Russia

PostPosted: Sun Dec 10, 2006 1:10    Post subject: Reply with quote

Btw, decoding wasn't necessary in NWNX2 as well (with a slight modification of aps_include + adding "\" as a custom variable in the toolset).
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Morpheus



Joined: 18 Oct 2006
Posts: 39

PostPosted: Sun Dec 10, 2006 18:02    Post subject: Reply with quote

Ok, thanks 2 follow up questions (sorry if answered elsewhere).

1. I use SQLEncodeSpecialChars, IIRC. Is that the correct one?
2. If I am still calling the decode function, will it break anything? Will it be significantly slower to do that?

thank you. And awesome work, as usual!
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TroveLord



Joined: 22 Nov 2006
Posts: 136
Location: Italy

PostPosted: Sun Dec 10, 2006 19:31    Post subject: Reply with quote

Morpheus wrote:
1. I use SQLEncodeSpecialChars, IIRC. Is that the correct one?

Yes.
Morpheus wrote:
2. If I am still calling the decode function, will it break anything? Will it be significantly slower to do that?

The function has been removed, if you use it the toolset won't compile the script.
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