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Urlord
Joined: 17 Nov 2006 Posts: 122
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Posted: Wed Jan 17, 2007 16:58 Post subject: |
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Sorry for being ignorant, but can one of you give a synopsis of what this plugin does and what it could be used for? _________________ Jim (aka, Urlord)
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Grinning Fool
Joined: 12 Feb 2005 Posts: 264
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Posted: Wed Jan 17, 2007 18:19 Post subject: |
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Very short answer: it allows a server to intercept, act upon, block and/or log all player speech including tells, shouts, party channel, dm channel, and server messages. _________________ Khalidine, a NWN2 persistent world
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FunkySwerve
Joined: 02 Jun 2005 Posts: 377
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Posted: Thu Jan 18, 2007 1:29 Post subject: |
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It basically adds an onspeech event.
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Grinning Fool
Joined: 12 Feb 2005 Posts: 264
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Posted: Thu Jan 18, 2007 5:56 Post subject: |
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FunkySwerve wrote: | It basically adds an onspeech event.
Funky |
Wow. A short short answer _________________ Khalidine, a NWN2 persistent world
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FunkySwerve
Joined: 02 Jun 2005 Posts: 377
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Posted: Thu Jan 18, 2007 6:58 Post subject: |
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Lol, couldn't help it, that's how I describe it in the SIMTools page.
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Urlord
Joined: 17 Nov 2006 Posts: 122
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Posted: Thu Jan 18, 2007 18:20 Post subject: |
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So - an application of this plugin, would be to intercept and block all Party Chat and Tells from the Fugue Plane? This is what I have been looking to do. _________________ Jim (aka, Urlord)
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FunkySwerve
Joined: 02 Jun 2005 Posts: 377
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buu
Joined: 19 Jan 2007 Posts: 2
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Posted: Fri Jan 19, 2007 20:16 Post subject: |
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I have the same problem Grinning Fool has,
dmb_SendMessage(OBJECT_SELF, nMode, remainder);
doesn't seem to work. I'm expermenting a bit, maybe i'm doing something wrong... but i dunno. If i can get any good info i'll post it. |
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Urlord
Joined: 17 Nov 2006 Posts: 122
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FunkySwerve
Joined: 02 Jun 2005 Posts: 377
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Posted: Fri Jan 19, 2007 22:11 Post subject: |
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No, SIMToolsa is a scriptset that uses the plugin. The plugin designates the script that fires, and allows some new things like muting and logging, the scriptset uses that capability to add all the functions it lists.
Funky |
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Urlord
Joined: 17 Nov 2006 Posts: 122
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Posted: Fri Jan 19, 2007 23:55 Post subject: |
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FunkySwerve wrote: | No, SIMToolsa is a scriptset that uses the plugin. The plugin designates the script that fires, and allows some new things like muting and logging, the scriptset uses that capability to add all the functions it lists.
Funky |
Ok - I understand that the Chat PlugIn just provides the vehicle for doing something like SIMTools. But, it appears that SIMTools is for NWN1 only. Is there a plan to make a SIMTools for NWN2?
Meanwhile, I will install the Chat PlugIn and play around with it.
Many Funky Thanks! _________________ Jim (aka, Urlord)
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Katy
Joined: 16 Jan 2007 Posts: 17
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FunkySwerve
Joined: 02 Jun 2005 Posts: 377
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Posted: Sat Jan 20, 2007 9:10 Post subject: |
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To elaborate, yes, especially now that I've finished the majority of work on my nwn1 pw. There's a final nwn1 update to SIMTools in the works, including around 30 new languages and a ton of new emotes and commands, and then I'll be designing a more GUI-oriented version for nwn2.
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virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
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Posted: Sat Jan 20, 2007 13:47 Post subject: |
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buu wrote: | I have the same problem Grinning Fool has,
dmb_SendMessage(OBJECT_SELF, nMode, remainder);
doesn't seem to work. I'm expermenting a bit, maybe i'm doing something wrong... but i dunno. If i can get any good info i'll post it. | This function doesn't work. I'll fix it in the next build. |
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Urlord
Joined: 17 Nov 2006 Posts: 122
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Posted: Fri Feb 02, 2007 4:09 Post subject: |
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Okay - I downloaded it and I installed it (copied the two files into the NWN Install folder). I also copied the dmb_chat and chat_script. So what next?
I never used the NWN1 version so I am completely in the dark. Any guidance would be most appreciated.
EDIT
I restarted the module and the Chat Plugin initialized correctly. I then went in the game and every line spoken there was a server message that said: mode=0 to=0x00000000 str=. It never said anything different.
I am completely a noob with this plugin so please assist. _________________ Jim (aka, Urlord)
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