View previous topic :: View next topic |
Author |
Message |
william_hunter
Joined: 31 Jan 2007 Posts: 149
|
Posted: Wed Mar 07, 2007 23:42 Post subject: |
|
|
Oh wow...so what events are hooked here?
I can see so many nice possiblities...**drools** _________________ The Realm of Tharagon NWN PW |
|
Back to top |
|
|
virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
|
Posted: Wed Mar 07, 2007 23:52 Post subject: |
|
|
william_hunter wrote: | Oh wow...so what events are hooked here? | Pickpocket, attack and character download. |
|
Back to top |
|
|
FunkySwerve
Joined: 02 Jun 2005 Posts: 377
|
Posted: Thu Mar 08, 2007 0:08 Post subject: |
|
|
virusman wrote: | FunkySwerve wrote: | While we're at it, can you think of any way to allow an instant item use without a hak? Planning to add some really cool stuff to SIMTools in nwn2, especially with some of the soon-to-be-added commands, but haks in 2 are considerably less problematic since players have to download anyway.
Idea would be to fire off an intant-use item on voice command to pull up a targeting cursor, so that voice commands not sent in tells would get targeted with the targeting cursor. In nwn2 1.06 they have a function for this, but in nwn its haxxors all the way.
Or, since you are the master, what about a function to pull up a targeting gui like in 1.06? Here's the link:
http://oeiprogrammer.blogspot.com/search/label/1.06
Thanks,
Funky | I can't make a trageting GUI, but instant item use must be possible. |
That would be incredible!
Funky |
|
Back to top |
|
|
virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
|
|
Back to top |
|
|
Zebranky
Joined: 04 Jun 2006 Posts: 415
|
Posted: Thu Mar 08, 2007 2:04 Post subject: |
|
|
virusman wrote: | P.P.S. List of possibly "hookable" actions (loc_* are unidentified functions; this list does not include party, DM, inventory functions): |
How did you make that list? These are things I must know! |
|
Back to top |
|
|
milliorn
Joined: 03 Jun 2006 Posts: 29
|
Posted: Thu Mar 08, 2007 2:32 Post subject: |
|
|
I will be eagerly awaiting a Win OS setup now you got things started on Linux. Good Job. Faster response than was anticipated. This be another excellent addition to NWN1 an even NWN2! |
|
Back to top |
|
|
scarface
Joined: 12 Jun 2005 Posts: 94 Location: Sweden
|
Posted: Thu Mar 08, 2007 22:16 Post subject: |
|
|
virusman, you da man,i'll look forward to the windows release |
|
Back to top |
|
|
virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
|
Posted: Fri Mar 09, 2007 11:57 Post subject: |
|
|
Zebranky wrote: | virusman wrote: | P.P.S. List of possibly "hookable" actions (loc_* are unidentified functions; this list does not include party, DM, inventory functions): |
How did you make that list? These are things I must know! | It's a switch table for "Input" type of messages (there are other types: Inventory, Party, Chat, Login, DungeonMaster, GroupInput, etc.). I identified most of the functions with debugger. |
|
Back to top |
|
|
virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
|
|
Back to top |
|
|
virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
|
|
Back to top |
|
|
FunkySwerve
Joined: 02 Jun 2005 Posts: 377
|
Posted: Sat Mar 10, 2007 2:36 Post subject: |
|
|
Nice! Checking it out now. Guessing no cursor this way tho? Will see soon.
Thanks!
Funky |
|
Back to top |
|
|
virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
|
|
Back to top |
|
|
milliorn
Joined: 03 Jun 2006 Posts: 29
|
Posted: Sun Mar 11, 2007 9:07 Post subject: |
|
|
well funkyswerve, you going to take charge an develop some scripts for these new events virusman has created? be really awesome if you did. legendary levels an simtools are wonderful.
btw thanks virusman for a windows an linux demo. thought your going to have linux first an windows some time later. anyhow thanks. |
|
Back to top |
|
|
FunkySwerve
Joined: 02 Jun 2005 Posts: 377
|
Posted: Sun Mar 11, 2007 9:43 Post subject: |
|
|
Ah, no, I don't have any interest in OnAttack at the moment, and even if I did its broad enough that there's no guarantee I would script anything of interest to you. Besides, I have plenty on my place what with the newfound ability to get convo nodes. Look for SIMTools 3.0 soon...
Funky |
|
Back to top |
|
|
scarface
Joined: 12 Jun 2005 Posts: 94 Location: Sweden
|
Posted: Sun Mar 11, 2007 10:50 Post subject: |
|
|
milliorn wrote: | well funkyswerve, you going to take charge an develop some scripts for these new events virusman has created? be really awesome if you did. legendary levels an simtools are wonderful.
btw thanks virusman for a windows an linux demo. thought your going to have linux first an windows some time later. anyhow thanks. |
I'll take the job, and post them on the vault with virusmans permission of course, and full credit to him for the plugin will be given of course. |
|
Back to top |
|
|
|