logo logo

 Back to main page

The NWNX Community Forum

 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
 
Adding SIMTools functions

 
Post new topic   Reply to topic    nwnx.org Forum Index -> Scripts and Modules
View previous topic :: View next topic  
Author Message
chunkymonky



Joined: 20 Feb 2005
Posts: 31

PostPosted: Sun Jan 07, 2007 18:59    Post subject: Adding SIMTools functions Reply with quote

OK, so I posted this on Funky's forums, but I thought i might as well post here too..

Anyone add functions to the SIMTools repetoire? I was thinking to add things like allowing familiars to be spoken through using a chat command, canceling spells on oneself, saving one's location persistently, etc...anyone have any thoughts on this stuff? I am sure it can be done, but I figure I will ask before I start trying because if someone else already has done it, why reinvent the wheel?

Thanks
Back to top
View user's profile Send private message
ShaDoOoW



Joined: 20 Aug 2005
Posts: 584

PostPosted: Fri Jul 13, 2007 1:46    Post subject: Reply with quote

yes i have

but i completely rewrote Funky's system, becose i don't like his usage of getmessage,messenger etc. and don't need things like DMFI, emotes (im using another system) and so on

if you don't mind i post you mine "SimTools" system and you can learn how to do it...

i think that for purposes of additional function is funky's system absolutely non-useable; not so skilled scripter as he can't understand his code
_________________
Community Patch / NWNX Patch / NWNX Files / NWNX Connect
Back to top
View user's profile Send private message
FunkySwerve



Joined: 02 Jun 2005
Posts: 377

PostPosted: Fri Jul 13, 2007 2:31    Post subject: Reply with quote

Psst, check the date. Laughing He got his answer 6 months ago. The next version will have a local var to add new commands even more easily, but any number of people have modded my system to add commands, it's not nearly as hard as you seem to think (though probably more of a pain for non-native english speakers). If you want, though, I'll happily post the localcommand bridge code being added to next update.
Funky
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    nwnx.org Forum Index -> Scripts and Modules All times are GMT + 2 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group