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NWNX4 and Patch 1.10

 
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Urlord



Joined: 17 Nov 2006
Posts: 122

PostPosted: Sun Sep 30, 2007 5:27    Post subject: NWNX4 and Patch 1.10 Reply with quote

I never updated to 1.07beta because I avoid betas by OIE like the plague.

Now, I am worried about updating to 1.10 because it appears to have been rushed in preparation of MotB release.

Any issues with NWNX4 and Patch 1.10?

Are you expecting any issues with NWNX4 and MotB?

What is you guy's advise about patch 1.10 and updating to the MotB Expansion too for that matter?


I have way too many hours (weeks, months, seasons) invested in my PW Module to have it or my NWN2 install get hosed. I do always make backups prior to patching, but you just ever know.

Of all the forums I read, you guys here are the ones who's opinions I turst the most.
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Carter_DC



Joined: 25 Nov 2006
Posts: 23
Location: France

PostPosted: Wed Oct 03, 2007 9:16    Post subject: Reply with quote

Actually i remember having read something in here bout some kinda issue with the "module load" script execuing sooner than with 1.06 patch.
resulting in the need of having it executed in a seperated script with a small delay.

Sorry i can't remember exactly who said that and in which thread.
I'll try and make some tests if i got some time.
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PNJ



Joined: 30 Jun 2007
Posts: 67

PostPosted: Fri Oct 05, 2007 10:31    Post subject: Reply with quote

Hello, we are using 1.10 with NWNX right now and will using MOTB very soon.

We don't have problem with 1.10 i hope it will be the same with MOTB
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Papillon
x-man


Joined: 28 Dec 2004
Posts: 1060
Location: Germany

PostPosted: Mon Oct 08, 2007 13:07    Post subject: Reply with quote

There should be absolutely no issues with future patches or expansions regarding NWNX4's current functionality. Certain specialized plugins might break and will have to updated if that happens, but the core functionality is baked into NWN2 and thus can not be broken.
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