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Canderous
Joined: 18 Mar 2008 Posts: 3
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Posted: Tue Mar 18, 2008 19:16 Post subject: Activating some server settings -- silent DM connect, etc. |
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Hello, mates! I've been using NWNX2 for some time now on a Linux server.
I've been loving it so far, but my problem lies in a few simple commands. Basically, I want to enable silent DM login (so that players don't see XXX has joined as a game master), disable CR on creatures (so players dont see Effortless, Impossible, etc) and disable spell effects on creatures (so players don't see immunities, etc.)
These are all clearly defined in the nwnplayer.ini file, but for the life of me, I can't seem to get them to activate. These three are all by default on the opposite settings I want, and I can't flip them to the right ones.
Anyone know how I might fix this? Editing the nwnplayer.ini is not helping. |
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virusman
Joined: 30 Jan 2005 Posts: 1020 Location: Russia
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Posted: Wed Mar 19, 2008 0:06 Post subject: |
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Are you sure you're editing the right file? Do you restart the server afer making changes? |
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Canderous
Joined: 18 Mar 2008 Posts: 3
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Posted: Wed Mar 19, 2008 1:33 Post subject: |
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virusman wrote: | Are you sure you're editing the right file? Do you restart the server afer making changes? |
Yes and yes. |
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Mikel of Avalon
Joined: 29 Dec 2004 Posts: 72 Location: Germany
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Posted: Wed Mar 19, 2008 12:08 Post subject: |
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The settings in the nwnplayer.ini on my server looks like this:
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[Server Options]
Examine Effects On Creatures=0
Examine CR On Creatures=0
ShowDMJoinedMessage=0
| and the options are functional at server restart...
Do you override some options with the corresponding commandline switches for nwnserver ? _________________ Mikel of Avalon
Kalandur - Die vergessene Welt |
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Canderous
Joined: 18 Mar 2008 Posts: 3
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Posted: Fri Mar 21, 2008 8:42 Post subject: |
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Mikel of Avalon wrote: | The settings in the nwnplayer.ini on my server looks like this:
Code: |
[Server Options]
Examine Effects On Creatures=0
Examine CR On Creatures=0
ShowDMJoinedMessage=0
| and the options are functional at server restart...
Do you override some options with the corresponding commandline switches for nwnserver ? |
I don't think I do... I use a shell script to start it, and here are the contents:
Code: | #!/bin/sh
export LD_PRELOAD=./nwnx2.so
./nwserver \
-publicserver 0 \
-servername "<Snip>" \
-dmpassword Snip \
-playerpassword Snip \
-oneparty 0 \
-pvp 1 \
-difficulty 2 \
-elc 0 \
-ilr 0 \
-reloadwhenempty 0 \
-module "Snip" \
-maxclients 10 \
-servervault 1 \
-maxlevel 40 \
-gametype 3 \
-autosaveinterval 0 \
"$@"
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so I don't think it's overwriting anything... my ini switches look like yours do, but the effects don't activate. It's really puzzling. |
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