Asparius
Joined: 18 Sep 2007 Posts: 52
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Posted: Mon Sep 01, 2008 11:03 Post subject: Need some information on how NWNX works in Windows |
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Hi again.
I wonder if putting much of local variables on GetModule() object would cause NWNX to work less eficient. The problem is, that if NWNX variable is created late in the game - then access time to this variable is quite large (on my machine with 50 thousands of local vars - about 2 miliseconds).
Now, if NWNX prevents those values from being read / written it shouldn't be a problem. Judging by my expieriments results (see topic on Bioware forum for details), it isn't so good.
I want to ask:
- Is GetLocalString hooked? Or only SetLocalString?
- When NWNX have to transfer data to nwserver, can it use any local variables? Or does it have to use one pre-defined (like NWNX!ODBC!SPACER)
I think I know the answers, though I don't have knowledge to check it - so can anyone confirm (or contradict) my suspicions?
As always , I'd be grateful for any answer . |
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