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Localvault stat modifications?

 
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Vindicate



Joined: 24 Dec 2011
Posts: 2

PostPosted: Sat Dec 24, 2011 16:28    Post subject: Localvault stat modifications? Reply with quote

Hey guys, I'm relatively new to the NWNX system and have run into a bit of a problem.

I would like to have a stat modification script that works for a local vault server. Something that can replicate the "dm_modifySTAT" commands in a script. As far as I know most if not all available Letoscript hooks out there seem to require servervault though, but I'm looking for something that I can use on a localvault server.

My best guess would be a function that can modify an NPC's attributes on the fly would also work on a PC. Whatever the case a solely in-game modification without actually needing to modify the vault would be necessary I imagine.

Is this possible at all? And yes, I know that the easiest solution is probably to have players modify their characters on their own with Leto, but I would like to make it easier for them by providing a way to modify their stats in-game, on the fly. I feel like there's gotta be some way to do it -- some script command that can draw off the DM commands but I can't figure it out.

Thanks in advance!

Vindicate
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Lokey



Joined: 02 Jan 2005
Posts: 158

PostPosted: Sun Dec 25, 2011 3:44    Post subject: Reply with quote

funcs is worth a shot, think that stuff was ported.
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Vindicate



Joined: 24 Dec 2011
Posts: 2

PostPosted: Sun Dec 25, 2011 5:38    Post subject: Reply with quote

I do have the Funcs plugin, but I don't know how it works exactly. Any idea where I'd look to find documentation?

Thanks for the reply!

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maddogfargo



Joined: 03 Nov 2009
Posts: 49

PostPosted: Sat Dec 31, 2011 23:53    Post subject: Reply with quote

Funcs Docs are included in the download last time I checked. After you extract the plugin look for an HTML file about the plugin. Should be in there. Wink
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